Tsoutsi, V. (2024). Design, development and evaluation of a serious game for learning programming concepts in Python. Master Thesis, MSc in Information Systems, University of Macedonia.
Rouvas, G. (2024). Using Augmented Reality in Serious Games: literature review. Master Thesis, MSc in Information Systems, University of Macedonia.
Dimitriadis, Ν. (2024). Design and development of a serious game for learning Informatics concepts. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Bekas, Α. (2024). Design, development and evaluation of a 3D augmented reality game for the History of Ancient Greece. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Tataris, Th. (2024). Design, development and evaluation of a serious game for the field of Economics and Informatics of Greek Upper Secondary Education. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Zempila, G. (2023). Serious games for raising students' awareness on cybersecurity and data protection issues: literature review and empirical study. Διπλωματική εργασία. Master Thesis, MSc in Law and Informatics.
Laliotis, Α. (2023). The contribution of Computational Thinking in the Humanities. Master Thesis, MSc in Law and Informatics.
Batsaras, C. (2023). Development platforms for location-based games: comparative analysis. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Avgeri, K. (2023). Design, Development and Evaluation of a Serious Game for Learning the Japanese Language. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Mitsopoulos, V. (2023). Design, development and evaluation of a serious game for enhancing tax awareness. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Ventoulis, E. (2022). Development of an educational game with augmented reality elements for learning History. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Filippas, A. (2022). Developing a Chemistry educational game for High-school students using C# and Unity. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Pliatsika, E. (2022). Design and development of a serious game aimed at learning HTML, CSS and JavaScript. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Frydas, M. (2022). Comparative analysis and development of educational games for Mathematics. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Tsichouridis, A. (2021). Evaluation of Static Code Analysis Methods and Application in Teaching Programming. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Tsountas, G. (2021). Design, development and evaluation of a serious game for learning the programming language Python. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Markopoulou, F. (2020). Design and development of a cross-curricular game for primary school students. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Eleftheriadis, S. (2020). Design and implementation of a serious game with C++ and OpenGL for learning the programming language C++. Master Thesis, MSc in Applied Informatics, University of Macedonia
Liakou, V. (2020). An introduction to programming with Python: programming environments and tools, teaching approaches and studies. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Papadopoulou, A. (2020). A systematic literature review on learning analytics for serious games. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Gkatidis, K. (2020). Design, development and evaluation of a Patriot simulator. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Metikaridis, D. (2020). Overview and Comparative Analysis of Location-based Games Development Tools. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Tsiotras, D. (2020). Development οf a Serious Game for Learning the Programming Language Java. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Karakasis, C. (2020). Development οf an On-line Game with Blockly for Cultivating Computational Thinking Skills to Young Students. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Koupritzioti, D. (2019). Game development with Python: review and development of a prototype game. Master Thesis, MSc in Information Systems, University of Macedonia.
Takouridoy, D. (2019). Software development for supporting the teaching of Mathematics using ICT and gamification. Master Thesis, MSc in Information Systems, University of Macedonia.
Karagiannis, K. (2019). Development of a web application in Java with the Spring framework and analysis for educational purposes. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Giagkoudis, I. (2019). Development of a web system for supporting the learning of programming techniques and concepts in Python. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Kroustali, C. (2019). Investigating the effects of serious games on programming teaching: A case study in high school students with Python and CodeCombat. Master Thesis, MSc in Sciences of Education and Lifelong Learning, University of Macedonia.
Sideris, G. (2019). Development of a serious game for learning programming concepts in Python. Master Thesis, MSc in Information Systems, University of Macedonia.
Sofis, C. (2018). Design and development of an Android application for monitoring promotional actions of brochures. Master Thesis, MSc in Information Systems, University of Macedonia.
Ztoupas, D. (2018). Development of a Serious Game for Web Technologies and JavaScript. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Maraki, M. (2018). Review of Location-based Serious Games for education and Research. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Deligas, K. (2018). Design and Development of Software for Monitoring Warehouse, Customers and Vendors. Master Thesis, MSc in Information Systems, University of Macedonia.
Tatoglou, C. (2018). Evaluation of the Programming Environment Greenfoot as tool for an introduction to game programming. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Konstantara, K. (2018). Design and Development of a Serious Game for the Health Sector. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Tryfou, M. (2018). Development of an Educational Game for Learning Object-Oriented Programming Concepts. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Tsakiridou, A. (2018). Learning programming concepts and constructs through the development of games with various technologies. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Karvounidis, E. (2018). Design And Development of a Web Application for Learning Java Using PHP and Mysql. Master Thesis, MSc in Information Systems, University of Macedonia.
Prodromou, K. (2018).Development of a web application for learning PHP. Master Thesis, MSc in Information Systems, University of Macedonia.
Kuznos, V. (2017). Comparative Analysis and Evaluation of the Microservices Architecture and SOA. Master Thesis, MSc in Information Systems, University of Macedonia.
Pashaliori, S. (2017). Utilization of digital storytelling in teaching and learning programming. Master Thesis, MSc in Sciences of Education and Lifelong Learning, University of Macedonia.
Giannakoulas, A. (2017). Studying the Effect of Educational Games on Students' Learning of Computer Programming Concepts. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Theodoridis, K. (2017). Development of an Educational Web-based Game: review of available tools and development of a game in HTML5 and JavaScript. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Christopoulou, E. (2016). Review and Comparative Analysis of Tools for Developing Games for Mobile Devices and Development of Games. Master Thesis, MSc in Applied Informatics, University of Macedonia.
Evangelopoulou, O. (2016). Development of an Educational Game of Greek Mythology for Primary School Students. Master Thesis, MSc in Information Systems, University of Macedonia.
Tsiligoneas, E. (2015). Development of a Serious Games for Learning Object-Oriented Programming in Java. Master Thesis, MSc in Information Systems, University of Macedonia.
Xylogiannis, C. (2014). A Study on Utilizing Scratch for Teaching Programming in Primary School Students. Master Thesis, MSc in Information Systems, University of Macedonia.
Xanthopoulos, S. (2013). Review of Mobile app Development Approaches and Development of a Prototype Application. Master Thesis, MSc in Information Systems, University of Macedonia.