Konstantinidis, K. & Kostidis, Ι. (2023). Creation of a 2D game engine – 2D Creator. BSc Thesis, Department of Applied Informatics.
Ramandanis, D. (2023). The usage of chatbots in contemporary education. BSc Thesis, Department of Applied Informatics.
Pailas, Κ. (2023). Development of Web Application for Designing Didactical Scenarios. BSc Thesis, Department of Applied Informatics.
Georgiadou, A. (2023). «FOLLOW THE PAWS»: A Serious Game to Detect Digital Competencies. BSc Thesis, Department of Applied Informatics.
Bais, E. (2022). Comparison of development frameworks for web applications in Java. BSc Thesis, Department of Applied Informatics.
Pallas, N. (2022). Development of a 3D single player game with the game engine of Unity and C#. BSc Thesis, Department of Applied Informatics.
Gouvis, P. (2022). Development of an application for personalized and adaptive coaching for Android mobile devices. BSc Thesis, Department of Applied Informatics.
Klimantakis, K. (2021). Design and development of a serious game with knowledge check mechanism through multiple choice questions. BSc Thesis, Department of Applied Informatics.
Daiou, E. and Koukouvetsiou, D. (2021). “Java Offsprings” - An online escape game for practicing the programming language Java. BSc Thesis, Department of Applied Informatics.
Barmpakas, A. (2021). “SpAI War”: A Serious Game for Learning the Basic Algorithms of Artificial Intelligence. BSc Thesis, Department of Applied Informatics.
Koulaxidis, G. (2021). Optimization Techniques and Game Development for Android Mobile Devices in UnityOptimization Techniques and Game Development for Android Mobile Devices in Unity. BSc Thesis, Department of Applied Informatics.
Karavasileiou, I. (2021). Application for package tracking for mobile devices: Track the Package. BSc Thesis, Department of Applied Informatics.
Chatziavgeri, A. (2020).“Find your way”: a serious game on traffic education. BSc Thesis, Department of Applied Informatics.
Varanos, G. (2020). Digital Restoration of Archaeological Monuments using Augmented Reality. BSc Thesis, Department of Applied Informatics.
Mountouris, T. (2020). Play with R: an intervention software for phonological and articulation disorders of the /R/ phoneme. BSc Thesis, Department of Applied Informatics.
Tsichouridis, A. (2019). Development of a web platform for sharing educational material for programming courses based on Java EE technologies. BSc Thesis, Department of Applied Informatics.
Gavrilaki, K. (2019). ChildGaming: an educational game for developing the visual capability of children in the autism spectrum. BSc Thesis, Department of Applied Informatics.
Gorantis, I. (2018). Development of an Android application for sightseeing in Thessaloniki. BSc Thesis, Department of Applied Informatics.
Charantzidis, Α. (2018). STUDY ORGANIZER - Development of an Android for organizing studies. BSc Thesis, Department of Applied Informatics.
Zygoulas, N. (2018). BrainSquezeer: a parameteried quiz on programming languages for Android mobile devices. BSc Thesis, Department of Applied Informatics.
Galgouranas, S. (2018). jAVANT-GARDE: a 2D cross-platform serious game for an introduction to programming with Java. Bsc Thesis, Department of Applied Informatics.
Michailidis, G. (2017). Development of a 3D serious video-game for object-oriented programming with the Unreal game engine. Bsc Thesis, Department of Applied Informatics.
Dimitriadis, C. (2017). Development of a web application for students and grades management. Bsc Thesis, Department of Applied Informatics.
Tsatsalidou, E. (2016). Development of a web application for monitoring goals and evaluating employees with Java servlets and JSP. Bsc Thesis, Department of Applied Informatics.
Kelepouri, A. & Fountas, S. (2015). Development of a 3D web-based multiplayer game with Unity and C#. Bsc Thesis, Department of Applied Informatics.
Koutridis, M. (2015). Design and development of a Web Application for checking water consumption. Bsc Thesis, Department of Applied Informatics.
Karagiannis, K. (2015). Development of mHealth application for searching doctors, pharmacies and hospitals on duty in Android devices. Bsc Thesis, Department of Applied Informatics.
Giliopoulos, N. (2015). Analysis of the Stages for Developing a Game with C# and XNA Game Studio 4.0. Bsc Thesis, Technology Management Direction, Department of Applied Informatics.
Gesos, A. (2014). Development and analysis of a Java application with the aim of learning Object-Oriented Programming concepts and techniques. Bsc Thesis, Technology Management Direction, Department of Applied Informatics.
Dimogeronta, C. (2014). Development of an Android application for providing services in hotels. Bsc Thesis, Technology Management Direction, Department of Applied Informatics.
Theodoraki, A. (2013). Utilizing simple games in teaching and learning Object-Oriented Programming. Bsc Thesis, Department of Technology Management.
Bilbilis, V. (2013). Development of a Web application for the administration of Bsc thesis with Java servlets and JSP. Bsc Thesis, Technology Management Direction, Department of Applied Informatics.
Lampropoulou, K. (2011). Design and development of a web site for learning procedural programming using multiple representations. Bsc Thesis, Technology Management Direction, Department of Applied Informatics.