April 3, 2014 Point Value: 20
Due at the beginning of class on 4/10
Create a pair of binoculars in single point perspective that are shaded appropriately to give them form.
March 20, 2014 Point Value: 20
REMEMBER: Vanishing Point at the center top
Use something to trace two circles for the lenses of the binoculars
You MUST HAVE the following items in your drawing:
- 2 lenses (cylinders)
- 2 telescoping pieces from the back of the lens pieces
- Eye pieces (small cylinder) at the end of the telescoping pieces
- Bridge piece connecting the 2 lens pieces
- focusing dial on top of the bridge
- Accurately shade the cylinder. Remember your types of shade (Highlight, light, shadow, reflective light)
- No need for cast shadow
- The value shading should be a smooth transition. Not stripe-y!
- After drawing the lens circles, find the center of the circle and connect with dotted line to the VP
- Make sure that the arcs at the back of the cylinders match the front arc of the circles
- Draw the eye piece as a complete circle so you can center the telescope into the center of the eyepiece. Erase the part that you don't need.
Geometric Solids & Shading Techniques (2 parts)
Due at the beginning of class on 3/27
Create a sphere by using tonal shading technique to give the shape form
- Use something to trace a circle about the size of a grapefruit (approximately 3-3.5" in diameter)
- Use your 6B pencil and stump to create the shading.
- You need to make sure that all of the Chiaroscuro types of light are present. (please refer to the handout given in class or see below.)
- Darken the shape using crescent (curvy) strokes (NOT up and down or side to side)
- Leave a little space from the darkest value (10) to the outside edge. This will be the reflected light.
- The goal is to gradually go lighter as you move from the shadow to the highlight.
- Use the stump to help blend the graphite. Use crescent strokes to blend as well.
- Make sure to include the cast shadow. (Hint: remember that the cast shadow is darkest closest to the sphere. It gets slightly lighter as it moves away from the sphere (object)).
- Hint: Harder pressure = darker value
Extra Credit: Create either a cone or a cylinder using tonal shading technique!
- On the back of the sphere page, create 3 columns approximately 1-1.5" wide
- Each column will have a different shading technique demonstrated.
- The goal is to gradually go from dark to light. Start at a 9 to 10 value and end up with a 2 value at the bottom of each column.
- You will create cross-hatch (basket-weave), linear (hatching) and pointillism (stippling) columns. You already exhibited tonal (blending) technique with the sphere.
- You may use a felt pen to create the pointillism. Make sure the column doesn't cross through the sphere on the other side in case the pen bleeds through a bit.
February 20, 2014 Point Value: 25
Two Point Perspective House
Due at the beginning of class on 2/27
Create a House in 2 Point Perspective. The house MUST include the following:
- Pitched Roof
- 2 windows (with window sills)
- 2 doors (1 open garage door with thickness + 1 door with casings(frame) )
- 1 driveway (in single point perspective)
- 1 pathway (in single point perspective)2
- You must keep your VP's
- Make sure to "dot" your unseen sides to the house (ie, the ones in the back of the box) You will need the back of your house in order to do the next step
- To create the pitch of the roof, draw LIGHT diagonals on both of the end panels of the house (box) from corner to corner.
- At the left side panel, where the diagonals meet in the middle (creating an X), lay down your ruler vertically through the middle of the X and pick a point above the house to establish the top of the roof. Draw a dot.
- Connect the dot by drawing a line from the dot to each corner of the house. You now should have a triangle. The original dot is now the apex of the roof
- Connect the apex to the far right VP by drawing a line (this is now the roof line)
- At the right side panel, follow directions for 3 & 4 above.
Remember that the chimney is just another 2 point perspective box! The only difference is that in order to make the chimney come out of the roof (instead of floating above it) you need to do the following:
- Place your ruler along the angled line that connects the apex of the roof to the right side of the house (see 4 above).
- Slide your ruler at the same angle until the ruler meets up with the bottom corner of the left front of the chimney
- Draw a line from the bottom corner up the roof until it hits the back line that creates the side of the chimney. VOILA!
HINT: Make sure both your VPs are horizontal
REMEMBER: Verticals stay vertical! That applies to the sides of your windows and doors!
Extra credit: Color with colored pencil or add extra stuff (fence, windows, bricks) Do something extra! Extra credit is given only for extra stuff that is executed well! The extra items must be in perspective though!
Jan. 23, 2014 point value:20
TWO POINT PERSPECTIVE STACK OF BOOKS
Due at the beginning of class on 1/30
- Create a stack of three books in 2 point perspective.
- each book must have a title that tells about you.
- The titles will be in single point perspective
- Book covers need to extend slightly over the pages
- Book covers need to have a thickness
- Book covers are in perspective too!
- The spines of the books must be slightly bowed
- While you don't need to draw every single page, the pages must be indicated (as shown in class)
HINT: make sure both your VPs are horizontal
HINT: you are looking at the books from one corner (not from a side) so start with a vertical line.
Remember the rules of perspective: all verticals stay vertical, all corners go to the VPs ( in this lesson, BOTH VPs)
Extra credit: Color with colored pencil or add extra books, or a table. Do something extra! Extra credit is given only for extra stuff that is executed well!
10/24/13-Point value: 15
SINGLE POINT PERSPECTIVE CUBES
~Create 3 cubes in single point perspective. One LARGE cube on each page. You may use both sides of the page.
~One cube will be BELOW the horizon line, one will be ON the horizon line, one will be ABOVE the horizon line
~Turn in your class notes as well.
~Staple everything together.
SINGLE POINT PERSPECTIVE TECHNIQUE
- Draw a square with right angles. Use your ruler and the edge of the page (as demonstrated in class) to make your lines horizontal and vertical.
- Choose a VP (Vanishing Point) by making an X
- Connect ALL CORNERS of the square to the VP. (HINT: Be careful to draw your connecting line to the center of the VP (X)).
- End the cube by drawing "brother lines" behind the original square. (HINT: Each line of the original square has a "twin brother" behind it. Line your ruler up with the original line of the square and carefully slide the ruler back, keeping it straight, and draw the "brother" line. Continue drawing brother lines, connecting them to make a square behind the original square)
- Lines that you shouldn't be able to see should be indicated by making them dotted rather than solid
- Count to make sure you have 6 sides to your cube
- Erase all non-essential lines (those that are behind the cube to the VP)
- Keep the VP
ALWAYS REMEMBER: VERTICALS STAY VERTICAL!!!
HOMEWORK DUE 10/31
Art Appreciation Homework
~Using your exacto blade from home, finish your Op Art medallions (Compass Rose). If you don't have an exacto blade, color in with black sharpie.
DUE FRIDAY 9/27
9/19/13-Point value: 15
~Using a ruler, draw three 1" columns vertically down the page. You are drawing one for each grade of pencil
~Label each column according to each grade of pencil; HB, 4H, 6B
~Color each column solid using the grade of pencil that is labeled for that column
~Use 5 different blending tools for the columns (1 MUST BE THE BLENDING STUMP)
~Using a circular motion on top of the graphite in the column, rub the blending tool into the graphite and then drag it to the right of the circular rub. You should have created a smear.
~Label each "smear" with the type of blending tool used.
This assignment is due when you walk in the door Thursday, September 26.