Search this site
Embedded Files
Scrum Pattern Group
  • Scrum PLoP
    • Scrum Tulip PLoP 2021 - Enkhuizen Netherlands
    • Scrum PLoP 2019
    • Scrum PLoP 2018, Quinta da Pacheca, Portugal
    • ScrumPLoP 2017, Quinta da Pacheca, Portugal
    • ScrumPLoP 2016, Porto, Portugal
    • ScrumPLoP 2015, Porto, Portugal
    • ScrumPLoP 2014, Helsingør, Denmark
    • ScrumPLoP 2013, Helsingør, Denmark
    • ScrumPLoP 2012, Helsingør, Denmark
    • ScrumPLoP 2011, Helsingør, Denmark
    • ScrumPLoP 2010, Stora Nyteboda, Sweden
  • Original Org Patterns Site
    • Organizational Patterns of Agile Software Development
      • Book Outline
        • Preface
        • History and Introduction
          • An Overview of Patterns and Organizational Patterns
          • What Are Patterns?
          • What Are Pattern Languages?
          • Organizational Pattern Languages
          • How the Patterns Came to Us
          • Gathering Organizational Data
          • Creating Sequences
          • History and Related Work
          • Introspection and Analysis of Organizations
          • Shortcomings of State of the Art
          • Analyzing Roles and Relationships
          • How to Use this Book
          • Reading the Patterns
          • Applying the Patterns
          • Updating the Patterns
          • Who Should Use This Book?
          • Size the Organization
          • The CRC-Card Methodology
        • The Pattern Languages
        • Organizational Design Patterns
          • Project Management Pattern Language
          • Community of Trust
          • Size the Schedule
          • Get On With It
          • Named Stable Bases
          • Incremental Integration
          • Private World
          • Build Prototypes
          • Take No Small Slips
          • Completion Headroom
          • Work Split
          • Recommitment Meeting
          • Work Queue
          • Informal Labor Plan
          • Development Episode
          • Implied Requirements
          • Developer Controls Process
          • Work Flows Inward
          • Programming Episode
          • Someone Always Makes Progress
          • Team per Task
          • Sacrifice One Person
          • Day Care
          • Mercenary Analyst
          • Interrupts Unjam Blocking
          • Don't Interrupt an Interrupt'
          • Piecemeal Growth Pattern Language
          • Size the Organization
          • Phasing It In
          • Apprenticeship
          • Solo Virtuoso
          • Engage Customers
          • Surrogate Customer
          • Scenarios Define Problem
          • Firewalls
          • Gatekeeper
          • Self-Selecting Team
          • Unity of Purpose
          • Team Pride
          • Skunkworks
          • Patron Role
          • Diverse Groups
          • Public Character
          • Matron Role
          • Holistic Diversity
          • Legend Role
          • Wise Fool
          • Domain Expertise in Roles
          • Subsystem by Skill
          • Moderate Truck Number
          • Compensate Success
          • Failed Project Wake
          • Developing in Pairs
          • Developing in Pairs
          • Engage Quality Assurance
          • Application Design is Bounded by Test Design
          • Group Validation
        • Organization Construction Patterns
          • Organizational Style Pattern Language
          • Few Roles
          • Producer Roles
          • Producers in the Middle
          • Stable Roles
          • Divide and Conquer
          • Conway's Law
          • Organization Follows Location
          • Organization Follows Market
          • Face-to-Face Before Working Remotely
          • Form Follows Function
          • Shaping Circulation Realms
          • Distribute Work Evenly
          • Responsibilities Engage
          • Hallway Chatter
          • Decouple Stages
          • Hub Spoke and Rim
          • Move Responsibilities
          • Upside-Down Matrix Management
          • The Water Cooler
          • Three to Seven Helpers per Role
          • Coupling Decreases Latency
          • People and Code Pattern Language
          • Architect Controls Product
          • Architecture Team
          • Lock 'Em Up Together
          • Smoke Filled Room
          • Stand Up Meeting
          • Deploy Along the Grain
          • Architect Also Implements
          • Generics and Specifics
          • Standards Linking Locations
          • Code Ownership
          • Feature Assignment
          • Variation Behind Interface
          • Private Versioning
          • Loose Interfaces
          • Subclass Per Team
          • Hierarchy of Factories
          • Parser Builder
        • Foundations and History
          • Organizational Principles
          • Priming the Organization for Change
          • Dissonance Precedes Resolution
          • Team Burnout
          • Stability and Crisis Management
          • The Open-Closed Principle of Teams
          • Team Building
          • Building on the Solid Core
          • Piecemeal Growth
          • Some General Rules
          • Make Love Not War
          • Organizational Patterns are Inspiration Rather Than Prescription
          • It Depends on Your Role in Your Organization
          • It Depends on the Context of the Organization
          • Organizational Patterns are Used by Groups Rather Than Individuals
          • People are Less Predictable than Code
          • The Role of Management
          • Anthropological Foundations
          • Patterns in Anthropology
          • Beyond Process to Structure and Values
          • Roles and Communication
          • Social Network Analysis
          • Distilling the Patterns
          • CRC Cards and Roles
          • Social Network Theory Foundations
          • Scatterplots and Patterns
        • Case Studies
          • Borland QuattroPro for Windows
          • A Hyperproductive Telecommunications Development Team
      • Appendices
        • Summary Patlets
        • Organization Book Patlets
        • Bibliography
        • Photo Credits
      • Mysteriously Missing
      • Supporting Pages
        • Common Pattern Language
        • Organizational Patterns
        • Diversity of Membership
        • Parking Lot
        • IndentationHint
        • Starting Points
          • Project Index
        • OrganizationBookPatternTable
      • Stuff to do
  • Original Scrum Patterns Site Archive
    • Scrum as Organizational Patterns
    • Scrum Patterns Summary
    • Software Scrum Patterns
    • First-Level Scrum Patterns
  • The ScrumPLoP Mission
  • What is a PLoP?
Scrum Pattern Group

Wise Fool ★

I marvel what kin thou and thy daughters are: they'll have me whipped for speaking true, thou'lt have me whipped for lying; and sometimes I am whipped for holding my peace.

-- The fool, King Lear, act 1, scene 3.

...a team has been established and is functioning. It is faced with a continual barrage of technical and non-technical challenges, about which it must make decisions. 

✥ ✥ ✥

Interpersonal dynamics often discourage good ideas from being aired, and bad ideas from being weeded out.

There are two dynamics at work here, depending on the persons involved. Authority figures are often unchallenged: you might be reluctant to challenge your boss because of the perceived danger to your employment. People are also loathe to challenge the word of a respected elder in the organization for slightly different reasons. But this tends to keep allow bad ideas promoted by authority figures to promulgate without sufficient challenge and discussion. 

The other dynamic is the group itself. It is difficult to stand up in the face of the entire group to challenge an idea. These days, such troublemakers are rarely tarred and feathered, but they might be ostracized, or labeled "not a team player." 

Yet somebody needs to be the catalyst to cause occasional group introspection. Someone needs to shout the warning when the group heads in the wrong direction. 

Therefore: 

Nurture the role of the wise fool, who can raise uncomfortable truths with impunity.

The WiseFool asks the questions that may be unpopular or seem politically risky, but they make the project pause and reexamine decisions. Often, many people want to ask the same question, but do not dare. Wise fools have a mix of insight, candor, and foolhardiness. 

The WiseFool is legendary. The most famous WiseFool may well be found in the story of the Emperor's New Clothes. It was a small boy who had the courage to point out the obvious. 

The WiseFool is much like a PublicCharacter. But it differs in that the PublicCharacter makes the group function smoothly, while the WiseFool focuses mainly on the outputs of the group--mainly technical. But like the PublicCharacter, the WiseFool is not designated, but emerges. A WiseFool is usually highly respected technically, and may been be (or become) a LegendRole, but is known for lack of tact. They usually eschew managerial opportunities, and may even show disdain for management. An acquaintance of the author was once honored with the words, "In the face of management opposition, he charged ahead and did what was right." 

Some organizations recognize WiseFools. One organization we studied included a role called "Agitator". 

A WiseFool needs to recognize the difference between asking legitimate questions and whining. Questioning things that one has no control over is often construed as whining. With too many such questions, the court of public opinion can demote a WiseFool to a Whiner rather quickly. 

✥ ✥ ✥

Organizations who have the good fortune to have a WiseFool in their midst are likely to make fewer wrong decisions than other organizations. However, the WiseFool may not receive the recognition they deserve; they may be perceived as troublemakers. This is slightly reminiscent of SacrificeOnePerson, in a strange sort of way. Managers should be sensitive to this, and make sure that WiseFools are supported. 

Note that the key here is that the organization itself must be willing to accept criticism from within. There will always be people around willing to fill this role, but only the healthy organizations benefit from their insights. In fact, it often doesn't come naturally even to healthy organizations. Some organizations within Siemens hold workshops to help create a culture where people can speak out [BibRef-Ackermann2002]. Unhealthy organizations may ignore, or even worse, actively suppress criticism. This creates a climate of fear of speaking out, which leads to widespread cynicism. In such cases, a few WiseFools will refuse to be silenced, and become whistle-blowers. When they report illegal conduct to authorities, they may even need laws to protect their actions.

Copyright © 2026 The Scrum Patterns Group
Report abuse
Page details
Page updated
Report abuse