Rotoscoping is a technique used by an animator that uses video clips as a reference for the animation. The video clip can be removed afterward so that you are only left with the artwork, or you can use your artwork to help enhance the video clip.
Here are some fun examples of Rotoscoping. Pay attention to how using video as an underlying layer helps capture subtle Anticipation and Secondary Action movements that you might otherwise miss as an animator:
Skateboarder
https://www.youtube.com/watch?v=IimLnyOeCtYRotoscoping in Adobe Animate requires you to import a video into a base layer before drawing individual frames onto another layer. This is as simple as tracing over a still image. Once you’ve completed all the drawing you remove the video layer, leaving a moving image.
The first step is to import video into Animate. Choose a simple video to start, one with lots of action that will be easy to trace. You could record a video of yourself speaking or your dog walking (think back to the walk cycle examples we shared earlier). Then, import it into Animate.
How to import your video clip into animate.
Continue to develop fluid motion in our animations. Please find a short video clip and follow the steps on the poster.
Note: change your frame before you being (12), Start small and then try a bigger example.
(try something like Lissy's project then work towards the summative example below (note in the summative example, that student averaged 12 frames an hour)
This student averaged about 2 seconds a class in order to complete this project.
Lissy's Roto practice assignment