As you are exploring the programs, it's important to remember to recalibrate your Sphero any time you pick him up off the ground. You'll see the Aiming Ring icon in every app. Click this ring and then swing the blue light on Sphero so that he is facing you. This will ensure that your programming works the same way every time. If you don't recalibrate, Sphero will get confused about which direction is which.
When you're done using Sphero, make sure to take mini-sphero out of the case, put all the parts back in you big case and plug it in to charge for the next day.
Goal: Code the Sphero to navigate through a simple maze.
Objective: Students must use block coding (or text if they're ready) to move the Sphero from start to finish in a pre-built maze using commands like roll, turn, and delay.
Twist: Add obstacles they must avoid or require a backup/turn maneuver if they "bump" into a wall.
Skills: Sequencing, angle estimation, spatial awareness.
Goal: Use Sphero's sensors to react to colors or lights.
Objective: Place different colored paper zones on the floor. Students code the Sphero to change behavior (speed, direction, lights) when it detects each zone using color sensors.
Twist: Assign "missions" for each color (e.g., red = stop, green = go fast, blue = spin).
Skills: Sensor use, conditionals, logic branching.
Goal: Choreograph a dance routine for the Sphero.
Objective: Program the Sphero to perform a short routine set to music (students can pick their song and sync movements).
Twist: Include color changes, spins, and speed variations. Bonus for teamwork and storytelling!
Skills: Creativity, timing, loop usage, light/sound integration.
How to code tutorial
How to connect, aim and code
Be sure to choose the type of Sphero you are coding- Bolt or Mini