Welcome to GAD!
Course Description
This course introduces students to techniques used in the electronic game industry. Students will focus on the principles used in game design including mathematical and virtual modeling. Emphasis is placed on areas related to art, history, ethics, plot development, storyboarding, programming, 2D Visual theory, and interactive play technologies. Students develop physical and virtual games using hands-on experience and a variety of software. Art, English language, arts, mathematics and science are reinforced.
Course Objectives
1.0 Understand basic history and design
2.0 Analyze job readiness in the game industry
3.0 Apply game culture and game play
4.0 Produce game prototypes
5.0 Create 3D Assets used in games
6.0 Apply 2D game design
7.0 Create 2D games