Say

Effect:

Send single chat message


Attributes:

  • text (string, default empty): semi-colon separated list of possible chat messages (e.g. “foo bar;baz bap” will say “foo bar” half the time and “baz bap” the other)
  • broadcast (boolean, default false): whether to yell or just chat
  • prob (float, default 1.0): probability of a chat message being sent
  • bubbleTime (int, default 10): number of seconds to show the bubble for

Examples:

Steel Construct

<Behavior prob=".05" text="Silly squishy. We heal our brothers in a circle.">Say</Behavior>

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