Purpose:
To use the correct facial proportions to draw yourself as accurately as you can;
To draw the individual features, eyes, nose, mouth in a convincing 3D way;
To use charcoal and a stomp to show value changes and dimension.
-After I was given feedback from my teacher, I realized I needed to add more shading and depth to my self-portrait in order to make it stick out from the paper. I also struggled with getting the lips accurate, I couldn't tell what was wrong with them until the teacher helped me figure out that the issue was the bottom lip being too long and not wide enough. The last thing I got feedback on was how to fix the left eye because it was just a little longer than the right one and made the whole drawing look off, I took off a little from the bottom, and it made the whole thing look way better. After fixing these and adding more detail, my portrait looked a lot more like me.
-During this unit I learned how to make accurate face proportions by starting off with guidelines and marking out where things are, an example of this is when I did the eyes, and the width of the whole face should be equal to the width of five eyes, so I measured it out to make sure that they'd be in the correct place and be the right size. I also learned that when doing shading you should pay attention to the darkest places on your face and make those really pop to give it depth, the same thing applied when it came to the lighter areas, I looked in the mirror and picked out the places I could see the light shining on, and I attempted to replicate in onto the portrait. I learned that when trying to make things symmetrical I should flip the whole paper upside down and work because It makes it seem less like I'm drawing an eye or the lips and more like I'm just drawing random shapes that need to be the same. This unit taught me how to draw the three main parts of a human face, the eyes, lips, and nose. Before doing this unit I had tried to draw these things before but didn't know how to make them look realistic, now I do.Â