These are games that require big brains and lots of
smarts to decipher the puzzle.
To interact use your mouse and keyboard to select the box and then type your word. What you will do is tap on the box and type in your word. The letter will be yellow if there is that letter somewhere in the word. It DOES NOT check how many of that letter are in the word. The coding concepts I use are "in range(len(app.message))" and this looks through the list of letters and picks out certain letters. Other coding concepts are variables and functions.
To play this game click on the "add stuff" button and type in the name of one of the ingredients located on the shelf to add it to the mix (every letter lowercase). This game uses the "in" function and app.getTextInput.
Guess the correct letters to answer the statement! To interact with the code, press the spacebar and enter a lowercase letter that you want to guess. If the letter is included in the statement it will it on the line. If the letter is incorrect, it will draw in the wrong letters category. (No hangman to be school appropriate.)
To create this code I used on app.TextInput to ask the user for an input to guess a letter. I also used if statements to check if the letter was correct or not.
Use the arrow keys to move the arrow through the maze, you win by reaching the green star without touching the walls, as it causes the game to stop. I used functions and manual input to make this game work.
You play this game by having your friend type in a five letter word without you knowing. Then, you have five guesses to guess the word. If you type in a word, and some of the letters are yellow, that means that that letter is in the word, just not in that spot. If you see green letters, that means that it is in that spot. (Be careful not to do capital letters.)