INTRODUCTION TO MANUFACTURING
Semester Course
2.5 credits
Prerequisite: None
Open to: All
This introductory course teaches students the skills common to all manufacturing and construction occupations. Students learn to safely use tools and machinery commonly used in the manufacturing and construction industries. Students plan and fabricate individual projects while developing fundamental skills necessary to construct quality projects from wood and other construction materials. Topics include material identification, shop safety, construction measurements and calculations, separation and assembly techniques, and careers related to construction and manufacturing. Required projects are used as a means to provide students the opportunity to constructively use tools and machinery.
ADVANCED MANUFACTURING
Year Course
5 credits
Prerequisite: Intro to Production Tech
Open to: So., Jr., Sr.
This course continues to build on the skills & concepts from the Introduction to Manufacturing course. Students will design, plan, and manufacture advanced products with a primary focus on advanced machinery setups and use. Students will manufacture projects individually and in an assembly line process. Additionally, this course provides a continued emphasis on safety and introduces the concepts of machine and tool maintenance .
TECHNOLOGY EXPLORATION
Semester Course
2.5 credits
Prerequisite: Intro to Production Tech
Open to: All
This foundational course presents a comprehensive exploration of numerous technology concepts in an engaging and approachable manner. Over the course of the semester, students will rotate through and examine a wide range of current and emerging technological concepts, aiming to enhance their knowledge and proficiency across all technology domains. Topics sampled include, but are not limited to: Computer Terminology, Google/Office Suite, 3D Printing, AI, Robotics, Computer Programming, Website Design, Adobe Creative Cloud, and The Engineering and Design Model.
COMPUTER AIDED DESIGN
Semester Course
2.5 credits
Prerequisite: None
Open to: All
AutoCAD is a design software used by architects, engineers and many other professionals. This course teaches the students the basics of drafting using AutoCAD software. The course will cover the concepts and applications of orthographic projections, isometric, oblique, perspective drawings and dimensioning. Students will learn many of the AutoCAD commands and much of the different menus. They will also learn 2D drawing, dimensioning, how to create layers and different drafting techniques. At the end of the course, the students will create a floor plan.
ARCHITECTURAL DESIGN
Semester Course
2.5 credits
Prerequisite: None
Open to: All
Architectural Design surveys many popular styles in modern residential construction. Students complete exercises in the visualization and drafting of structures and construction conditions using orthographic projection, isometric and sectional drawings as an expression of architectural communication. Portfolio work includes plans, elevations, details, schedules, and sections of traditionally framed structures. Students experience a simulation of an actual architectural client-based project. The challenges presented have varied architectural styles, materials, and constraints, offering a wide range of experiences in architectural drawing.
INTRODUCTION TO ELECTRICITY
Year Course
5 credits
Prerequisite: None
Open to: All
Introduction to Electricity is a hands-on exploration of modern electronics technology. Students will begin by learning the basics of electronics such as Ohm’s Law, Kirchhoff’s Laws, and magnetism. Students will be exposed to current soldering techniques as well as the proper ways to identify major electronic components. Throughout the course, students will complete various projects that will serve to guide them through all aspects of series and parallel circuits in direct current (DC) applications, such as building a Digital Clock, Speaker using transistors, and A Levitating Car. Additionally, students will use multimeters to dissect, analyze and design circuits, as well as use circuit simulation software to emulate the behavior of a real circuit. Lastly, breadboards will be used to build and analyze circuits.
ROBOTICS
Semester Course
2.5 credits
Prerequisite: None
Open to: All
STEM Academy Requirement Year 1
Robotics is an interactive course designed to engage students, promote creativity, and develop fundamental science and math skills. Students work in groups exploring the engineering design process in constructing various projects using the Pitsco Tetrix kit. Students must also teach their robot to operate autonomously by using Arduino Software to program in C++ and remotely using Tetrix R/C motor controller, sensors, actuators and wireless gamepad receiver. Students are encouraged to use problem solving, creativity, collaboration, programming techniques, and analytical communication skills essential in the engineering field today.
ENGINEERING DESIGN
Year Course
5 credits
Prerequisite: None
Open to: So., Jr., Sr.
STEM Academy Requirement
This course is designed as an introduction to the engineering profession. Classroom discussions and presentations will inform the students of many different avenues available to one in the field of engineering. Additionally, Engineering Design examines the form and function of structural and mechanical systems. Student projects will follow the engineering design process and cover topics including solids, modeling, rendering, and simple animation. Professional standards and tolerance sensitive manufacturing will be stressed throughout the course to give students real-world experience with the engineering field. Furthermore, each computer-generated design will be manufactured/designed using 21st Century software technology.
INTRODUCTION TO COMPUTER PROGRAMMING
Year Course
5 credits
Prerequisite: None
Open to: All
This course is an introduction to basic computer programming concepts and techniques. Students will learn to design and build their own customized computer programs using drag-and-drop programs such as code.org’s Game Lab, create apps for simulated smartphones using MIT App Inventor or code.org’s App Lab and use Python text-based coding to create simple to sophisticated graphical programs.
WEB DESIGN
Year Course
5 credits
Prerequisite: None
Open to: All
This course examines the aesthetics elements and technical skills required in website development. Students will learn how to plan and construct professional quality websites using HTML5, CSS, JavaScript, Bootstrap and other current technology. Additionally, Students will learn the fundamental principles of (artistic) design in order to create dynamic websites that look as good as they function.
COMPUTER ANIMATION
Semester Course
2.5 credits
Prerequisite: None
Open to: All
This course is designed to expose students to animation techniques and Adobe Animate Interface. Students will gain the knowledge needed to create computer-generated moving images. Emphasis will be placed on the processes involved in creation of characters, design using inverse kinematics, and sound. Students will learn many techniques used in animation such as the differences between frame-by-frame animation, motion, shape, nested, and classic tweens. At the end of the semester students will be able to create a story animation using the tools learned in class.
AP COMPUTER SCIENCE PRINCIPLES
Year Course
5 credits
Prerequisite: Algebra I
Open to: So., Jr., Sr.
This course is intended for students who have a desire to pursue advanced topics in computer science. This course is the equivalent of two semesters of college computer science. The course will follow the College Board syllabus for AP Computer Science Principles and includes programming using Snap block programming. With a unique focus on creative problem solving and real-world applications, AP Computer Science Principles prepares students for college and a career. Details about the course content can be found by accessing the College Board website. Students are prepared for and required to take the Advanced Placement examination in May.
Production Technology
Introduction to Production Technology is an introduction to the basic concepts of the design process and reverse engineering. Students will design, construct, and finish several projects that emphasize safe and proper tool use in a woodworking lab setting. Skills regarding problem solving, precision measurements, plan reading & interpretation, as well as accurate separation will ,be developed throughout the semester. An emphasis is placed on safety, personal responsibility and productivity.
Technical CAD
Technical C.A.D. is an exploration of modern drafting technology. Various projects will guide students through aspects of plane geometry, descriptive geometry, transformation geometry, and solids. Student portfolios demonstrate two-dimensional multiple view drawings as well as three dimensional views including isometric, oblique, and perspective drawings. All portfolio work is completed using the latest AutoCAD software available.
Engineering Design
This course is designed as an introduction to the engineering profession. Classroom discussions and presentations will inform the students of many different avenues available to one in the field of engineering. Additionally, Engineering Design examines the form and function of structural and mechanical systems. Student projects will follow the engineering design process and cover topics including solids, modeling, rendering, and simple animation. Professional standards and tolerance sensitive manufacturing will be stressed throughout the course to give students real-world experience with the engineering field. Furthermore, each computer generated design will be manufactured/designed using 21st Century software technology.
Electronics
Electronics is a hands-on exploration of modern electronics technology. Students will begin by learning proper soldering techniques and identifying major electronic components. Various projects guide students through aspects of series and parallel circuits in both direct current (DC) and alternating current (AC) applications. Students will use multimeters and oscilloscopes to dissect, analyze and design circuits in class. Several math and science principals will be emphasized including Ohm’s Law, Kirchoff’s Law, the conservation of energy and properties of waves and magnetism. Students should have some experience solving simple algebraic equations.
Robotics
Robotics is an interactive course designed to engage students, promote creativity, and develop fundamental science and math skills. Students work in groups exploring the engineering design process in constructing various projects using the Lego MindStorms NXT kit. Students must also teach their robot to operate autonomously by using a visual programming language called LabVIEW. Projects examine simple principles such as gear ratios, pulleys, levers, torque, and speed. Students are encouraged to use proper robotics vocabulary, standardized programming techniques, and analytical communication skills essential in the engineering field today.
Web Design
This course examines the aesthetics elements and technical skills required in website development. Students will learn how to plan and construct professional quality websites using HTML5, CSS, JavaScript, Bootstrap and other current technology. Additionally, Students will learn the fundamental principles of (artistic) design in order to create dynamic websites that look as good as they function.
Computer Applications
This is an essential and practical course for every student, as it emphasizes the use of computers and current technology throughout high school, college and future careers. This course is designed to familiarize students of all abilities with the necessary knowledge, skills and concepts needed to navigate through the history of computers and their relevant applications. Students will explore the fundamentals of common software packages, with the focus on: word processing, spreadsheet, presentation, drawing, survey and database applications. In addition, students will complete numerous hands-on activities, designed to strengthen their confidence levels using the computer and its ever-changing applications.