Scratch

Events in Scratch

Events in computer science are the triggers for making action happen, like selecting the play button on any screen. Events in Scratch are represented by the yellow codes including: when flag clicked, when sprite clicked, when key pressed and broadcast. Broadcasting is the most advanced event in Scratch and helps with interactions between sprites like pacing their conversations or changing levels.

BroadcastEventsinScratch.pdf

One of the most exciting things about learning the CS concept of events in a tool like Scratch is the possibility for students to use their newfound skill to share their learning in another subject. The possibilities are endless, but here are a few CS integration projects your students will be ready to do after this lesson: