"SOLIDWORKS is used by millions of designers and engineers at hundreds of thousands of companies. It’s one of the most popular design and engineering software on the market. Known for its range of features and high functionality, SOLIDWORKS is used across multiple professions and industries around the world. SOLIDWORKS uses parametric design, which is why it’s such an effective tool for designers and engineers. This means that the designer can see how changes will affect its neighboring components, or even the overall solution. For example, if the size of a single component is increased, this would affect the joint or hole it’s attached to. This allows designers to spot and correct issues quickly and easily."Â
The lesson For this section "Introduction to SOLIDWORKS" is:
Creating base, boss, and cut features from sketches
Adding fillets to smooth edges
Creating a circular pattern
Adding drawing views
Adding centerlines, center marks, and dimensions to the drawing
Final Product
Still image of the Finished Product
Construction of the Part
Drawing of the Pressure Plate
This is a Product design That I made from scratch using all the features that i learned from the introduction
Gif of the completed Image
Isometric view of the Product
Boss Feature
editing the circular patternÂ
Chamfer view of the product
Extruded boss
This is the entire product assignment in a drawing.
What You will learn:
Setting up a new part document
Creating the base feature
Adding a boss feature
Creating a cut feature
Adding fillets
Adding a shell feature
Editing features
Completed Part
Finished Product
Gif And The Production Of The Camera
Lesson 2 - Assemblies
This lesson discusses the following:
Adding parts to an assembly
Moving and rotating components in an assembly
Creating display states in an assembly
This is the Gif of the back part
This is the Gif of the full assembly
Filleting the box
extruding box to create a lip
The shell of the box to make it hollowed
Lesson 3 - Drawings
This lesson includes:
Opening a drawing template and editing a sheet format
Inserting standard views of a part model
Adding model and reference annotations
Adding another drawing sheet
Inserting a named view
Printing the drawing
This is the tutor 1 version of the Drawing
In this tutorial, after customizing mouse gestures, you perform the following tasks with mouse gestures to create a simple part:
Start a sketch for a part.
Sketch a rectangle and a circle.
Save the sketch.
Dimension the sketch.
Extrude the sketch.
Change the view of an extruded part.
Gif of the productÂ
Using circular pattern
boss extruding the square
Chamfering of the product
In this lesson, you modify this knob part by:
Adding different fillet types:
Face
Constant radius
Variable radius
Using mirroring to assure symmetry
Applying a library feature
Editing of the faceÂ
A constant radius running straight down
This textures the shape to have a wider base and end with a narrower bottom
This mirrors the shape so that it creates a symmetrical object
This is the gif of the product
Door for a vault
To round off the edges
do give the shape a smooth feel
Using the mirror you can stack the two shapes with the part that connects themÂ
Revolve and Sweep Features
Creating a revolve feature
Creating a sweep feature
Creating an extruded cut feature with a draft angle
The base of the process using revolve
The making of the handle using a sweep
using the extrude cut and the draft it creates a hole for the candle
Creating a revolve feature
Creating a sweep feature
Creating an extruded cut feature with a draft angle
revolve of the product creating the base
The handle using a sweep tool
The hole using extruded cut with a draft at the end
Pattern Features
The steps include:
Creating an oblong cut
Creating a linear pattern
Creating a circular pattern
Using an equation to drive the circular pattern
Oblong cut
Linear pattern
Circular Pattern
equation for the circular pattern
Gif of the pattern
Oblong Cut
Linear Pattern
Circular Pattern
This lesson demonstrates the following:
Creating planes
Sketching, copying, and pasting the profiles
Creating a solid by connecting the profiles (lofting)
Adding a flex feature to bend the model
Planes
Copying the circles
Lofting
FlexingÂ
This lesson demonstrates the following:
Creating planes
Sketching, copying, and pasting the profiles
Creating a solid by connecting the profiles (lofting)
Adding a flex feature to bend the model
Planes
Copy
Loft
Flex
Surfaces Overview
In this lesson, you start with an existing sketch composed of lines, arcs, splines, and sketch points. Then you apply the following surface features to create a nozzle:
Lofts
Sweeps
Knits
Fills
Planar
Revolve
Move/Copy
Trim
Extend
Untrim
Thicken
Loft
Sweeps
Knit
Fills
Planar
Revolve
Move/Copy
Trim
Thread for the bolt
chamfer for the edges
Mirror the chamfers
chamfer for the nut
Gif of the Animation
Slicing
Drawing
3D Sketching
This lesson introduces you to 3D sketching and describes the following concepts:
Sketching relative to coordinate systems
Dimensioning in 3D space
Mirroring features
3D Sketching
This lesson introduces you to 3D sketching and describes the following concepts:
Sketching relative to coordinate systems
Dimensioning in 3D space
Mirroring features
Initials
3D sketching relative to coordinate system
Dimensioning in 3D space
Sweeping the 3d sketch