Side Activities
Side Activities
In 2009 I started a student-run robotics competition and mentoring organization at UC Berkeley to bring low-cost, hands-on STEM education to local high school students. We designed a low-cost, easy-to-use kit of parts from a mix of off-the-shelf and custom manufactured mechanical, electrical, and software components, distributed to high school teams, and provided mentorship to build a robot for competition. The program grew from 5 schools with 60 students and 20 volunteers to an annual program serving 24 schools and 200+ students with 70+ college student mentors and staff. I currently serve on the Board of the non-profit foundation supporting the student group.
I assembled a portable hardware kit (cameras, laptop, AV interfacing) and trained and coordinated a team of volunteers to stream and record sessions at International Society of Biomechanics 2019 and Dynamic Walking 2019, including most keynotes and ad hoc streaming of overcrowded sessions. We cost a fraction of what the convention center would have charged with much more flexibility to adjust to unpredicted impacted sessions.
I was on the team that organized and ran Dynamic Walking 2016, an academic biomechanics conference of 150+ international attendees hosted at YMCA Camp Ohiyesa in Michigan. I was also responsible for upgrading and supplementing the networking and AV capabilities of the youth camp for the conference, because a camp in the woods for kids to disconnect is not normally prepared to handle a hundred adults downloading videos and conferencing with collaborators while trying to finish their presentations.
An ephermal summer project in 2017, I created a cardboard-bodied telepresence robot platform with a website-controlled Arduino driving RC motors to position a video-conferencing laptop for a remote participant in a long-running in-person D&D game. The lightweight construction could be quickly disassembled and packed for transport to wherever the game was being played that week. The bot was used on-and-off over the course of a 2.5 year homebrew campaign I ran to level 20.