First Workshop on "eXtended Reality & Intelligent Agents"
(XRIA24) @ ECAI24
Call for Papers
The recent advent of the Metaverse, the market expansion of the game industry, the growing success of virtual and augmented reality in research, training, education, and rehabilitation, the need for realistic simulations of complex scenarios, all show that the non-physical reality where people may meet, play, learn, is becoming more and more important in our daily lives. To make the non-physical reality environments/experience engaging, entertaining, and useful for simulation and training purposes, it should be populated by virtual humans (characters animated by the system) that, in many cases, should interact with avatars (characters acting as representatives or proxies of humans) in a believable, smooth, and rewarding way. Virtual humans are named differently depending on the context: non-player characters in the game context, AI avatars in the metaverse, etc. Whatever the name, in order to be realistic and to reach the goal for which they were designed, they should be autonomous, reactive, and social, and they should exhibit intelligent behavior. In other words, they should be intelligent software agents.
The purpose of the eXtended Reality & Intelligent Agents workshop, at its first edition this year, is to bring together researchers, engineers, and practitioners interested in exploring the role of intelligent agents in eXtended Reality (XR, that is, virtual, augmented, and mixed reality), and vice versa, embracing a multidisciplinary perspective.
The workshop welcomes papers that propose architectures, methodologies, and tools for
integrating intelligent agents and XR systems, as well as already developed case studies and technologies, and more visionary proposals.
Relevant topics include, but are not limited to:
Integration of Agents and Multiagent systems and techniques into XR systems
Cognitive Agents for XR Avatars
Interaction between agents and humans through virtual worlds
Pedestrian and Crowd simulations in XR systems
Autonomous and intelligent XR avatars
Ambient Intelligent systems and XR
Methodologies, platforms, tools and libraries for integrating MASs into XR platforms
XR for agents and MAS
Exploiting virtual worlds as MAS environments
Perception, locomotion and navigation of agents into XR environments
Filling the gap between humans and virtual agents thanks to XR
Exploiting XR simulation for Human & MAS experiments
Exploiting XR simulation for Human & Robots experiments
Methodologies, platforms, tools and libraries for integrating XR into MASs
More general aspects
Conversational agents and XR
Learning agents/avatars in the XR
Ethical concerns with Virtual Agents
Software Engineering aspects (testing, V&V) related to the integration of MAS and XR systems
Any topic related to the integration/exploitation of MAS and XR