Program @IEEE VR 2024
The workshop will take place in the morning of March 16th, 2024
8.00 - 8.15 Welcome
8.15 - 9.00 Paper Session - Virtual Navigation
The following contributions were accepted to the workshop. To do so, the papers went through an anonymous, two-stage reviewing process.
Non-linear Parameterization of Spatial Decision Making in Immersive Virtual Environment
Mohammad Jahed Murad Sunny, Aryabrata Basu
Spatial Awareness and User Preferences during Group Locomotion in Virtual Reality: A Study with Four-User Groups
Hugo Brument, Tom Lautenbach, Iana Podkosova
On the Computation of User Placements for Virtual Formation Adjustments during Group Navigation
Tim Weissker, Matthis Franzgrote, Torsten W. Kuhlen, Tim Gerrits
9.00 - 9.15 Break
9.15 - 10.00 Paper Session - (Redirected) Walking
The following contributions were accepted to the workshop. To do so, the papers went through an anonymous, two-stage reviewing process.
Exposing Movement Correlates of Presence Experience in Virtual Reality using Parametric Maps
Lukas Gehrke, Klaus Gramann
Redirected Walks through Hazardous Environments: Detection Thresholds of Curvature Gains in 360 Video and 3D Telepresence Setups
Joe Koelbel, Reinhard Bacher, Eike Langbehn
[Demo] LoCoMoTe Dashboard: An Interactive Online Dashboard for the Standardised Categorisation of Natural Walking VR Experiments
Charlotte S. Croucher, Wendy Powell, Travis J. Wiltshire, Pieter Spronck
10.00 - 10.30 Conference-wide Coffee Break
10.30 - 11.31 Lightning Talk Session
Improving Passive Locomotion in VR
Anatole Lécuyer
published with IEEE TVCG
An Evaluation of View Rotation Techniques for Seated Navigation in Virtual Reality
Brett Benda, Shyam Prathish Sargunam, Mahsan Nourani, and Eric D. Ragan
published with IEEE TVCG 2023
FingerMapper: Mapping Finger Motions onto Virtual Arms to Enable Safe Virtual Reality Interaction in Confined Spaces
Wen-Jie Tseng, Samuel Huron, Eric Lecolinet, Jan Gugenheimer
published with ACM CHI 2023
On Rotation Gains Within and Beyond Perceptual Limitations for Seated VR
Chen Wang, Song-Hai Zhang, Yizhuo Zhang, Stefanie Zollmann, Shi-Min Hu
published with IEEE TVCG 2023
Eye Gaze is a Rich Data Source for Wayfinding
Yu Zhao, Jeanine Stefanucci, Sarah Creem-Regehr, Bobby Bodenheimer
in review for IEEE TVCG
Simple and Efficient: Evaluation of Transitions for Task-Driven Cross-Reality Experiences
Nico Feld, Pauline Bimberg, Benjamin Weyers, and Daniel Zielasko
published with IEEE TVCG 2024
Is Redirected Walking Leading Us to a Dead End?
Eike Langbehn
11.31 - 12.00 Reproducibility in Locomotion Research
Stay Vigilant: The Threat of a Replication Crisis in VR Locomotion Research
Daniel Zielasko, Tim Weissker
published with ACM VRST 2023
Do We Need Reproducibility in the Absence of Reproduction?
Daniel Zielasko