Program @IEEE VR 2024

The workshop will take place in the morning of March 16th, 2024

8.00 - 8.15 Welcome

8.15 - 9.00 Paper Session -  Virtual Navigation

The following contributions were accepted to the workshop. To do so, the papers went through an anonymous, two-stage reviewing process.

Non-linear Parameterization of Spatial Decision Making in Immersive Virtual Environment
Mohammad Jahed Murad Sunny, Aryabrata Basu

Spatial Awareness and User Preferences during Group Locomotion in Virtual Reality: A Study with Four-User Groups

Hugo Brument, Tom Lautenbach, Iana Podkosova 

On the Computation of User Placements for Virtual Formation Adjustments during Group Navigation
Tim Weissker, Matthis Franzgrote, Torsten W. Kuhlen, Tim Gerrits 


9.00 - 9.15 Break

9.15 - 10.00 Paper Session - (Redirected) Walking

The following contributions were accepted to the workshop. To do so, the papers went through an anonymous, two-stage reviewing process.

Exposing Movement Correlates of Presence Experience in Virtual Reality using Parametric Maps
Lukas Gehrke, Klaus Gramann 

Redirected Walks through Hazardous Environments: Detection Thresholds of Curvature Gains in 360 Video and 3D Telepresence Setups
Joe Koelbel, Reinhard Bacher, Eike Langbehn

[Demo] LoCoMoTe Dashboard: An Interactive Online Dashboard for the Standardised Categorisation of Natural Walking VR Experiments
Charlotte S. Croucher, Wendy Powell, Travis J. Wiltshire, Pieter Spronck 

10.00 - 10.30 Conference-wide Coffee Break

10.30 - 11.31 Lightning Talk Session

Improving Passive Locomotion in VR
Anatole Lécuyer
published with IEEE TVCG 

An Evaluation of View Rotation Techniques for Seated Navigation in Virtual Reality
Brett Benda, Shyam Prathish Sargunam, Mahsan Nourani, and Eric D. Ragan
published with IEEE TVCG 2023

FingerMapper: Mapping Finger Motions onto Virtual Arms to Enable Safe Virtual Reality Interaction in Confined Spaces

Wen-Jie Tseng, Samuel Huron, Eric Lecolinet, Jan Gugenheimer
published with ACM CHI 2023

On Rotation Gains Within and Beyond Perceptual Limitations for Seated VR

Chen Wang, Song-Hai Zhang, Yizhuo Zhang, Stefanie Zollmann, Shi-Min Hu
published with IEEE TVCG 2023

Eye Gaze is a Rich Data Source for Wayfinding

Yu Zhao, Jeanine Stefanucci, Sarah Creem-Regehr, Bobby Bodenheimer
in review for IEEE TVCG

Simple and Efficient: Evaluation of Transitions for Task-Driven Cross-Reality Experiences

Nico Feld, Pauline Bimberg, Benjamin Weyers, and Daniel Zielasko
published with IEEE TVCG 2024

Is Redirected Walking Leading Us to a Dead End?

Eike Langbehn

11.31 - 12.00 Reproducibility in Locomotion Research

Stay Vigilant: The Threat of a Replication Crisis in VR Locomotion Research

Daniel Zielasko, Tim Weissker
published with ACM VRST 2023

Do We Need Reproducibility in the Absence of Reproduction?

Daniel Zielasko