I am a passionate, aspiring video game designer. My ambition is to apply my creative ideas, classroom course work, and real-life gaming experience towards an entry level video game design and animation position.
As a recent graduate of Kent State University, I have worked on a variety of 3D models, 2D platformers, transformational games, 2D and 3D animations, and level design phased projects - while repeatedly achieving Dean's list recognition. My career goal is to build games with immersive worlds, captivating narratives, and unique gameplay mechanics.
I am experienced and proficient at working in game engines like Unity and Unreal, as well as modeling software like Maya and Blender. Whether as an individual contributor or collaborating on a team project, I can be counted on to deliver timely and thorough assignments.
I welcome the opportunity to further discuss my credentials and the ability to meet your expectations.