PREREQUISITES:
3. Demonstrate to your counselor that you know each of the following. Then, using Scouting EDGE to teach someone who does not know how to play chess:
(a) The name of each chess piece
(b) How to set up a chessboard
(c) How each chess piece moves and captures, including: four rules of castling, en passant captures, pawn promotion, check, ways to get out of check, and checkmate
(d) The five ways a game can end in a draw
**This will be the subject of an in-class discussion during the first session
HOMEWORK:
3. Demonstrate to your counselor that you know each of the following. Then, using Scouting EDGE to teach someone who does not know how to play chess:
(a) The name of each chess piece
(b) How to set up a chessboard
(c) How each chess piece moves and captures, including: four rules of castling, en passant captures, pawn promotion, check, ways to get out of check, and checkmate
(d) The five ways a game can end in a draw
**This will be the subject of an in-class discussion during the second session
7. Do ONE of the following:
(a) Play at least three games of chess with other Scouts and/or your counselor. Replay the games from your score sheets and discuss with your counselor how you might have played each game differently.
(b) Play in a scholastic (youth) chess tournament and use your score sheets from that tournament to replay your games with your counselor. Discuss with your counselor how you might have played each game differently.
(c) Organize and run a chess tournament with at least four players, plus you. Have each competitor play at least two games.
**This will be the subject of an in-class discussion during the second session