Concept sketches and digital prototypes
These include my concept sketches with potential science booth ideas and where they will be placed on the map. Upper left highlights a piece of scratch paper for drafting basic algorithms for game logic.
Designs for user interface and map design. The primary focus of these sketches was to keep the experience easy to grasp while having a fun, lighthearted feel.
By blocking out the placements of each game object, I set up each minigame and interface more efficiently. These are screenshots taken during the development phase of game mechanics including button containers, enemy AI, and shooting mechanics.
Idea Board
Maintained by myself throughout this project. This includes my brainstorming, notes, research, inspiration, and mood board for the game experience.