"SOLIDWORKS is used by millions of designers and engineers at hundreds of thousands of companies. It’s one of the most popular design and engineering software on the market. Known for its range of features and high functionality, SOLIDWORKS is used across multiple professions and industries around the world. SOLIDWORKS uses parametric design, which is why it’s such an effective tool for designers and engineers. This means that the designer can see how changes will affect its neighboring components, or even the overall solution. For example, if the size of a single component is increased, this would affect the joint or hole it’s attached to. This allows designers to spot and correct issues quickly and easily."
Introduction to SOLIDWORKS
Objectives of the Lesson: The Introduction to SOLIDWORKS lesson guides you through the creation of a part and a drawing. You create this part and drawing.
This lesson includes:
Creating base, boss, and cut features from sketches
Adding fillets to smooth edges
Creating a circular pattern
Adding drawing views
Adding centerlines, center marks, and dimensions to the drawing
Construction of the Part
Creating Base, Boss, and Cut features from sketches & adding fillets to Smooth Edges
Completed Isometric View + GIF
Pressure Plate Drawing
Product Creating a Circular Pattern
Completed Product Pressure Plate Isometric View + Drawing
Lesson 1: Parts
Objectives of the Lesson: Overview. In this lesson, you create your first SOLIDWORKS part.
You can begin with the first section or skip to a later section to bypass tasks you already know how to do.
Setting up a new part document
Creating the base feature
Adding a boss feature
Creating a cut feature
Adding fillets
Adding a shell feature
Editing features
Completed Part
Construction of the Part
Completed Isometric view + GIF
Lesson 2: Assemblies
Objectives of the Lesson: An assembly is a combination of two or more parts, also called components, within one SOLIDWORKS document. You position and orient components using mates that form relations between components. In this lesson, you build a simple assembly based on the part that you created in Lesson 1.
This lesson discusses the following:
Adding parts to an assembly
Moving and rotating components in an assembly
Creating display states in an assembly
Construction of the Part
Isometric View + GIF
Lesson 3: Drawing
I messed around with different colors to get a feel of how the color customization looked in different shadings
Fillets
In this lesson, you modify this knob part by:
Adding different fillet types:
Face
Constant radius
Variable radius
Using mirroring to assure symmetry
Applying a library feature
Creating a Face Fillet, Constant Size Fillet, and Asymmetric Fillet
Creating a Variable Size Fillet, Mirroring the Model, and Filleting the Parting line
Inserting a Library Feature
Unfortunately, SolidWorks completely deleted my filleted object multiple times after server crashes, as well as just randomly deleting the saved file after I saved my object and closed SolidWorks. I'm moving on to complete other assignments on time, and will return to re-complete this one after I finish the others, or have extra time to re-complete this one.
Fillets Product
In this lesson, you modify this knob part by:
Adding different fillet types:
Face
Constant radius
Variable radius
Using mirroring to assure symmetry
Applying a library feature
In the image below, I used a constant sized fillet on the larger rectangular prism.
In the images below, I used a variable sized fillet on the smaller rectangular prism. The radii present have measurements of 0.5mm, 1.0mm, 1.5mm, and 2.0mm
In the images below, I mirrored the image on the top plane
In the image below, I created a face fillet after connecting a smaller rectangle to the base of the large rectangular prism
Unfortunately I am unable to acquire a library feature because the 'Design library Folder" is missing, and I am unable to locate it at this time
GIF of Product
Revolve and Sweep Features
In this lesson, you create the candlestick shown below. This lesson demonstrates:
Creating a revolve feature
Creating a sweep feature
Creating an extruded cut feature with a draft angle
Completed Revolve Feature, Dimensioning the sweep Path, and Sketching the Sweep Section
Creating an extruded Cut
GIF + Drawing
In the drawing, the feature refused to become shaded with edges, so this is displayed with hidden lines removed.
Revolve Sweep and Base Product
In this lesson, you create the candlestick shown below. This lesson demonstrates:
Creating a revolve feature
Creating a sweep feature
Creating an extruded cut feature with a draft angle
Product GIF
Pattern Features
In this lesson, you learn how to create a linear pattern and a circular pattern. A linear pattern is a one- or two-dimensional array of features. A circular pattern is a circular array of features.
The steps include:
Creating an oblong cut
Creating a linear pattern
Creating a circular pattern
Using an equation to drive the circular pattern
Creating an Oblong Cut, Linear Pattern, and circular pattern
Using an Equation in the Pattern
Testing the Equation in the Pattern + GIF + Drawing
Product Oblong Cut, Linear pattern, and Circular Pattern
GIF
Loft Features
In this lesson, you create this hammer head using loft features.
A loft is a base, boss, or cut created by connecting multiple cross sections, or profiles.
This lesson demonstrates the following:
Creating planes
Sketching, copying, and pasting the profiles
Creating a solid by connecting the profiles (lofting)
Adding a flex feature to bend the model
Creating planes + Sketching, copying, and Pasting Profiles
Creating the Loft & Adding a Flex feature
GIF
Loft Product
In this lesson, you create this hammer head using loft features.
A loft is a base, boss, or cut created by connecting multiple cross sections, or profiles.
This lesson demonstrates the following:
Creating planes
Sketching, copying, and pasting the profiles
Creating a solid by connecting the profiles (lofting)
Adding a flex feature to bend the model
Product Creating Planes, Sketching, Copying, and Pasting the Profiles
Product GIF
Surfaces
Surfaces Overview
In this lesson, you start with an existing sketch composed of lines, arcs, splines, and sketch points. Then you apply the following surface features to create a nozzle:
Lofts, Sweeps, Knits, Fills, Planar, Revolve, Move/Copy, Trim, Extend, Un-trim, & Thicken
Loft, Sweep, and Split Line Features
Knit features
3D Sketching
3D Sketching
This lesson introduces you to 3D sketching and describes the following concepts:
Sketching relative to coordinate systems
Dimensioning in 3D space
Mirroring features
3D Sketch + Swept feature
Extrude Boss/Base, Sketching Feature Relative to Origin, & creating a Linear Pattern
Mirroring features + GIF
Product 3D Sketching
3D Sketching
This lesson introduces you to 3D sketching and describes the following concepts:
Sketching relative to coordinate systems
Dimensioning in 3D space
Mirroring features
3D Dimensioning, Creating A Sweep Feature, & Boss Extrude Base
Linear Patterns
Mirror Feature + Initials
GIF