The New Wikigrisser Site is nearing completion, it is currently functional but we're missing a few details still. Thanks for your patience everyone!
Support skill range +(1, 1, 1, 2). Soldier's stats are increased by (5, 10, 15, 20)%. When the hero dies, all allies within (3, 4, 4, 5) squares are dispelled of 2 debuffs and gain [Desperate Prayer]: "Restores 5x of Wiler's INT before battle." Lasts (1, 2, 2, 3) turns.
Bond Requirement:
Glory: Level 5 Intimacy.
Light: Level 10 Intimacy, complete Time Rift 3-6 with Wiler.
Honor: Level 15 Intimacy, promote to Tactician.
Toughness: Level 23 Intimacy, complete GoF3 - "Frontline Beacon" with Serena's help.
Strength: Level 25 Intimacy, complete GoF5 - "Eve" with Lanford's help.
Level 70 Max Stats
Tactician: 2844HP|312ATK|545INT|228DEF|303MDEF|80SKILL
Prophet: 2713HP|312ATK|504INT|211DEF|310MDEF|80SKILL
Soldier Bonus
40%HP|15%ATK|25%DEF|35%MDEF
Cost: 3 / CD: 15 / Range: Self / Span: Single
[Assist] Active use. Reduce the Hero's leftover HP by 99%, and activate effects in the Hero's talent that occur upon death (will not affect the Hero themselves). Also grants the affected units "Damage dealt +15%, Damage Taken -15%". Lasts 3 turns.
Starting Class: Scholar
Soldiers: Holy
Holy Class: Mage Warrior → Tactician
Soldiers: Inquisitor, Elf → Bishop, High Elf
Holy Class: Priest → Prophet
Soldiers: Thaumaturge, Ballista → Wizard, Catapult
Lancer Class: General
Soldiers: Elite Infantry, Elite Lancer
Training Ground Soldiers: Shrine Maiden, Zealot, Highland Warrior, Forest Priest
Dispel Cost: 2 / CD: 1 / Range: 2 / Span: 3
[Assist] Active use. Dispels 3 debuffs on allies within range, and restores HP equal to 1.5x Caster's INT.
Strengthen Cost: 1 / CD: 1 / Range: 3 / Span: Single
[Assist] Active use. Target unit gains ATK/INT+20%, as well as immunity to ATK/INT Down and effects that silence active skills. Lasts 2 turns.
Mass Heal Cost: 2 / CD: 1 / Range: 3 / Span: 3
[Heal] Active use. Heals allies within range for 3x Caster's INT and dispel 1 debuff on each.
Regroup Cost: 1 / CD: 2 / Range: 4 / Span: Single
[Assist] Active use. Can enable one of your units who has lost all soliders and finished its turn to act again. Also heals the unit for 5x Caster's INT.
Endure Cost: 1
[Passive] When entering battle, DEF+7%.
DEF Support (L) Cost: 2
[Passive] After action, grant 2 allies within 2 blocks Damage Taken-15%, as well as immunity to DEF/MDEF Reduction and "Cannot be healed". Lasts 1 turn.
Tactical Retreat Cost: 2 / CD: 5 / Range: 4 / Span: 4
[Assist] Activate to teleport all allied units within range that are below 100% HP back to your side while also healing for 3x the caster's INT.
Last Stand Cost: 1
[Passive] When entering battle with HP lower than 50%, DEF/MDEF+10%.
Mass Attack Cost: 2 / CD: 2 / Range: 3 / Span: 3
[Assist] Active skill. Units in range gain ATK/INT+20%, as well as immunity to ATK/INT Down and effects that silence active skills. Lasts 2 turns.
Level 4
Tactician: When unit HP is 100%, damage taken -10%.
Prophet: AoE damage taken -10%.
Level 7
Tactician: When unit HP is 100%, damage dealt +10%.
Prophet: When attacking and entering battle, damage dealt +10%.
Level 10
+5% All Hero's Stats