Talent: Healing Light
After taking action, other friendly units within 2 blocks (not including this unit) gain [Restoration]: After battle, (50, 60, 80, 100)% chance to recover HP equal to 3.0x Tiaris' INT.
Bond Requirement:
Glory: Level 5 Intimacy.
Light: Level 10 Intimacy, win 5 times in the Arena with Tiaris.
Honor: Level 15 Intimacy, promote to Maiden Knight.
Toughness: Level 23 Intimacy, complete GoF4 - "Mature Character" with Gerold & Layla's help.
Strength: Level 25 Intimacy, complete GoF5 - "Don't Want to Grow Up" with Dieharte's help.
Level 70 Max Stats
Maiden Knight: 3327HP|335ATK|443INT|272DEF|407MDEF|96SKILL
Unicorn Master: 3619HP|308ATK|481INT|304DEF|348MDEF|125SKILL
Soldier Bonus
10%HP|10%ATK|40%DEF|40%MDEF
Awakening: Advancing Carol
Cost: 3 / CD: 9 / Range: Self / Span: 3
[Assist] Active use. Allies within range gain Movement+1, ATK/INT+15%, "When actively attacking and entering battle deal +30% damage, take half damage, and reduce reflect damage by 30%", and immunity to ATK/INT down effects. Lasts 2 turns.
Classes & Soldiers
Starting Class: Sister
Soldiers: Holy
Holy Class: Bishop
Soldiers: Witch, Elite Lancer
Holy Class: Holy Knight → Maiden Knight
Soldiers: Paladin, Inquisitor → Holy Knight, Bishop
Mage Class: Unicorn Knight → Unicorn Master
Soldiers: Sharpshooter, Ballista → Demon Hunter, Catapult
Training Ground Soldiers: Bolt Ranger, Templar Knight, Sorceress
Sister
Heal Cost: 1 / CD: 0 / Range: 2 / Span: Single
[Heal] Active use. Heals 1 ally for 5x Caster's INT and dispel 1 debuff.
Shield Cost: 1 / CD: 1 / Range: 3 / Span: Single
[Assist] Active use. Target unit gains DEF+20%, as well as immunity to DEF/MDEF Down and "Cannot be healed". Lasts 2 turns.
Bishop
Attack Support Cost: 1
[Passive] After action, grant 1 adjacent ally ATK/INT+15% and immunity to ATK/INT reduction and effects that silence active skills. Lasts 1 turn.
Holy Knight
Mass Heal Cost: 2 / CD: 1 / Range: 3 / Span: 3
[Heal] Active use. Heals allies within range for 3x Caster's INT and dispel 1 debuff on each.
Unicorn Knight
Mass Resist Cost: 2 / CD: 2 / Range: 3 / Span: 3
[Assist] Active skill. Units in range gain MDEF+30%, as well as immunity to stun, "Cannot be buffed", and mobility reduction effects. Lasts 2 turns.
Maiden Knight
Attack Blessing Cost: 2 / CD: 2 / Range: 3 / Span: Single
[Assist] Active use. A single target unit gains "Damage Dealt+30%, Damage Taken-50%" when attacking. Lasts 2 turns.
Miracle Cost: 2 / CD: 4 / Range: 4 / Span: 4
[Assist] Active skill. All allies within range gain "Damage Dealt+15%, Damage Taken-15%". Lasts 2 turns. Also heals those allies for 3x Caster's INT.
Unicorn Master
Fireball Cost: 1 / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Infantry.
Holy Missile Cost: 2 / CD: 3 / Range: 6 / Span: Straight
[Magic Damage] Attacks enemies in 1 line, dealing 0.33x AoE damage and dispelling 1 buff. Effective against Demons.
Heart Bond
Level 4
Maiden Knight: When unit is at 100% HP, damage taken -10%.
Unicorn Master: When ranged attacked, physical damage taken -10%.
Level 7
Maiden Knight: When actively attacking and entering battle, damage dealt +10%.
Unicorn Master: When attacked by a magical attack, damage dealt in battle +10%.
Level 10
+5% All Hero's Stats