Sumire Kanzaki

Talent: Gorgeous Solo

Normal attack range for the Hero increased by 1. For every soldier lost, gain (1, 2, 3, 4)% ATK and Skill.

Bond Requirement:

  • Glory: Level 5 Intimacy.

  • Light: Level 10 Intimacy, win in the Arena 5 times with Sumire.

  • Honor: Level 15 Intimacy, clear Time Rift 3-1 Elite with Sumire.

  • Toughness: Level 23 Intimacy, promote to Koubu - Kai.

  • Strength: Level 25 Intimacy, promote to Phoenix Dance.

Level 70 Max Stats

  • Koubu - Kai: 4767HP|566ATK|233INT|331DEF|245MDEF|120SKILL

  • Phoenix Dance: 5083HP|566ATK|233INT|378DEF|193MDEF|107SKILL

Soldier Bonus

  • 35%HP|20%ATK|35%DEF|10%MDEF

Awakening: Wyvern Dance

Cost: 3 / CD: 5 / Range: Self / Span: 2 Rings

[Physical Damage] Deals 0.36x AoE damage to all enemies within 2 rings, and gain [Wyvern Dance]: "Unit normal attack range +1. If skill is higher than the enemy unit before entering battle, then this unit will attack first." Also gain [Super Guard]: "Takes all attacks for allied units within 2 squares". Lasts 2 turns.

Classes & Soldiers

Starting Class: High Lord

Soldiers: Lancer

Cavalry Class: Koubu → Koubu - Kai

Soldiers: Elite Lancer, Elf → Phalanx, High Elf

Lancer Class: Butterfly Dance → Phoenix Dance

Soldiers: Paladin, Rock Golem → Guardian Cavalry, Stone Colossus

Training Ground Soldiers: Amazon Champion, Templar Knight, Sky Archer

High Lord

Adversity Cost: 1

[Passive] When unit HP<70%, ATK/DEF+10%.

Counterattack Cost: 1

[Passive] Takes physical attacks for allies within 1 space. When attacked and entering combat, ATK is increased by 12%.

Koubu

Strike Cost: 2 / CD: 3 / Range: Self / Span: Single

[Assist] Active use. ATK+20% for 1 turn. After use, you may move another 3 blocks and attack.

Butterfly Dance

Butterfly Dance Cost: 2 / CD: 3 / Range: Self / Span: 1 Ring

[Physical Damage] Attacks all enemies within 1 ring, dealing 0.3x AoE damage. Inflicts [Bleed]: "At the end of turn, take fixed damage equal to 2x attacker's ATK." Lasts 2 turns.

Koubu - Kai

Precaution Cost: 1

[Passive] When attacking and entering battle, DEF+12%.

Phoenix Dance Cost: 2 / CD: 5 / Range: Self / Span: 2 Rings

[Physical Damage] Deals 0.35x AoE damage to all enemies within 2 rings. Gain [Nirvana]: "Prevents fatal damage and heals 10% HP. Limit once per use." and gain [Lance Phalanx]: "DEF+20%, takes physical damage for allies within 2 blocks, and after melee battles, trigger [Barb] fixed damage." Lasts 2 turns.

Phoenix Dance

Armor Pierce Cost: 2 / CD: 2 / Range: 1 / Span: Single

[Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, inflict DEF-30%. Lasts 2 turns.

Iron Helmet Cost: 2

[Passive] When attacked by a ranged attack, 25% chance to reduce damage taken by 50%.

Heart Bond

Level 4

  • Phoenix Dance: AoE damage taken -10%.

  • Koubu - Kai: When unit HP is 100%, damage taken -10%.

Level 7

  • Phoenix Dance: When battling units with higher HP%, damage dealt in battle +10%.

  • Koubu - Kai: When unit HP < 50%, damage dealt +10%.

Level 10

  • +5% All Hero's Stats

Analysis Videos/Guides

Nitro

Dango

Bakyra