Talent: Arcane Extension
When entering battle, MDamage increases by (10,15,20,30)%. Hero Range increases by 1 when casting skills.
SP Talent: The Darklight Judge
For every buff on this unit, damage dealt is increased by (4, 5, 6, 7)%, up to (20, 25, 30, 35)%. When using melee soldiers, AoE range and span+1. When using ranged soldiers, when this unit uses ranged skills that enter battle, unit range+1.
Bond Requirement:
Clear Gate 6 with Leon's help.
Clear Gate 7 with Elwin's help.
Level 70 Max Stats
Martyr: 3503HP|316ATK|523INT|265DEF|401MDEF|96SKILL
Dark Princess: 3340HP|262ATK|554INT|245 DEF|401MDEF|96SKILL
Saint of Judgment: 3925HP|290ATK|590INT|265DEF|362MDEF|167SKILL
Soldier Bonus
Martyr/Dark Princess: 10%HP|40%ATK|10%DEF|40%MDEF
Saint of Judgment: 20%HP|40%ATK|15%DEF|25%MDEF
Lana
ArmorHP +5%. Before entering battle, enemy obtains 1 random debuff
Awakening Skill: Elemental Destruction
Cost: 3 / CD: 3 / Range: 2 / Span: Single
[Magic Damage] Attacks a single target, dealing 1.5x damage. Before battle, troop's attack range is increased by 1. After battles, heals 30% of the damage dealt as HP. Does additional damage to Infantry, Cavalry, Fliers, and Lancers.
Classes & Soldiers
Starting Class: Mage
Soldiers: Warlock
Holy Class: Saint → Martyr
Soldiers: Inquisitor, Rock Golem → Bishop, Stone Colossus
Mage Class: Archmage → Dark Princess
Soldiers: Witch, Skeleton Archer → Wizard, Dark Elf Sniper
Mage Class: Summoner
Soldiers: Ballista, Skeleton Warrior
SP Class: Saint of Judgment
Soldiers: Redeemer
Training Ground Soldiers: Sorceress, Lava Titan, Firebrand Archer
Mage
Dark Reaper Cost: 2 / CD: 2 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.3x damage. Ignores 30% of enemy MDEF. After battle, restores 50% of damage dealt as HP.
Freeze Strike Cost: 1 / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against lancers.
Saint
Lightning Strike Cost: 1 / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against cavalry.
Archmage
Blizzard Cost: 2 / CD: 3 / Range: 3 / Span: 3
[Magic Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Effective against lancers. Inflicts mobility-1. Lasts 2 turns.
Summoner
Summon Undead Cost: 2 / CD: 4 / Range: 3 / Span: Single
Summon 1 Necromancer Unit.
Martyr
Cleanse Cost: 2 / CD: 2 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Demons. Dispels 2 buffs from the target after battle.
Heaven's Sanction Cost: 2 / CD: 5 / Range: Self / Span: 5
[Magic Damage] Crit chance increased by 50%. Deals 0.35x AoE damage to all enemies within 5 blocks. Effective against Demons.
Dark Princess
Black Hole Cost: 2 / CD: 5 / Range: 3 / Span: 4
[Magic Damage] Attacks multiple enemies within range, dealing 0.36x AoE damage. Deals 2 random debuffs* to each unit.
*ATK/INT -20%, DEF -20%, MDEF -30%, Damage dealt -20%, Damage taken -20%, Heal block, Unbuffable, Silence, Disable Passives, 20% HP fixed damage, Mobility-2. All debuffs last 2 turns except Mobility down which lasts 1 turn.
MDEF Intimidate Cost: 2
[Passive] At the end of action, MDEF-20% to all enemy units within 2 squares. Lasts 1 turn.
Saint of Judgment
Elemental Echo Cost: 1
[Passive] After actively using a skill to deal damage, the cooldown of that skill will be randomly reduced by 1-5 turns.
Phase Shift Cost: 2 / CD: 4 / Range: Self / Span: Single
[Active] Upon use, marks the square you are currently standing on, and then teleport to a chosen square within range. Gain [Phase]: "Hero damage taken-75%. Before actively attacking and entering battle, restore 100% of unit's HP. After taking action, transfer self back to the previously marked square. Lasts 1 turn. Cannot be dispelled."