Kertesz
(Estimated Global Release: 2021/2/10)
Talent: Soulstealing Painter
Before ending action, you may use one additional skill:
[Soul Trace]: Apply [Soul Seal] to a non-summon enemy. Damage dealt to Kertesz-20%. Lasts 2 turns. Cannot be dispelled or immunized. Also increases own damage against enemies with the same class type as self by (20, 25, 30, 40)%.
[Soul Fragment]: Deal AoE damage to one enemy with [Soul Seal]. If the enemy is killed this way, summon a Painted Puppet.
When this unit dies, summon a Painted Puppet.
Painted Puppets inherit the stats of the deceased unit. If in a non-arena mode, the stats are capped to 150% of Kertesz's stats. There can be a maximum of 2 enemy hero Painted Puppets at any time.
Bond Requirement:
Glory: Level 5 Intimacy.
Light: Level 10 Intimacy + Clear Time Rift 3-6 with Kertesz.
Honor: Level 15 Intimacy + Promote to Lord of Death.
Toughness: Level 23 Intimacy + Complete GoF: "Secret 4: Art Tools" with Licorice's help.
Strength: Level 25 Intimacy + Complete GoF: "Secret 5: Past" with Patsyr's help.
Level 70 Max Stats
Lord of Death: 4295HP|269ATK|588INT|270DEF|362MDEF|112SKILL
Wizard: 3816HP|269ATK|559INT|250DEF|362MDEF|86SKILL
Soldier Bonus
25%HP|35%ATK|20%DEF|20%MDEF
Awakening: Soulfreeze Elegy
Cost: 3 / CD: 5 / Range: Self / Span: 5
[Magic Damage] Attacks enemies in range for 0.35x AoE damage and inflict 2 random debuffs. For every enemy hit, restore 20% HP. For every enemy with [Soul Seal] killed by this skill, summon a Painted Puppet at the enemy position.
Classes & Soldiers
Starting Class: Mage
Soldiers: Warlock
Lancer Class: General
Soldiers: Elite Lancer, Elite Infantry
Mage Class: Archmage → Wizard
Soldiers: Witch, Dark Elf → Sorceress, Dark Elf Sniper
Demon Class: Dark Painter → Lord of Death
Soldiers: Thaumaturge, Skeleton Warrior → Wizard, Skeleton Knight
Training Ground Soldiers: Hellfire Archer, Crystal Warlock, Lava Titan, Spider Demon Elf
Mage
Lightning Strike Cost: 1 / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against cavalry.
Disguise Cost: 1 / CD: 3 / Range: All / Span: Single
[Assist] Target one other ally, converts this hero's type to that of the target hero. Lasts 2 turns. After use my move 3 blocks and attack. When using this skill, buffs will not decrease in duration.
General
Reinforcement Cost: 2
[Passive] After taking action, restores 20% Unit HP.
Archmage
MDEF Break Cost: 1
[Passive] Before entering combat, 50% chance inflict MDEF-25% for 1 turn.
Dark Painter
Decay Cost: 2 / CD: 3 / Range: 3 / Span: 3
[Magic Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Inflicts "Cannot be buffed". Lasts 2 turns.
Wizard
Thunder Storm Cost: 2 / CD: 3 / Range: 3 / Span: 3
[Magic Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage.Effective against Cavalry. Enemy's DEF decreases by 20%. Lasts 2 turns.
Soul Engrave Cost: 2 / CD: 5 / Range: 3 / Span: 4
[Magic Damage] Attack enemies in range for 0.35x AoE damage, inflict 1 random debuff, and inflict non-summon enemies with [Soul Seal]. Lasts 2 turns. Also steals 1 random buff. [Soul Seal] cannot be immunized or dispelled.
Lord of Death
Seal Cost: 1
[Passive] When dealing damage to enemies, 50% chance to silence enemy's active skills. Lasts 2 turns.
Soul Scream Cost: 2 / CD: 2 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. On enemies with [Soul Seal], ignore 15% MDEF, and after battle restore 50% of damage dealt as HP. If defeating an enemy with [Soul Seal], summon a Painted Puppet at the enemy's location.
Heart Bond
Level 4
Wizard: When attacking and entering battle, unit damage taken-10%.
Lord of Death: When forced into battle, physical damage taken-10%.
Level 7
Wizard: When forced into battle, damage dealt+10%.
Lord of Death: When attacking and entering battle, damage dealt+10%.
Level 10
+5% All Hero's Stats