Gizarof

Talent: Dark Will

Increases HP by (10, 13, 16, 20)%. After actively dealing damage to an enemy, if a "Construct" summoned by Gizarof exists on the battlefield, a random "Renovation" is applied to the "Construct". When this hero dies, summon a "Construct" and carries out (2, 3, 4, 5) random "Renovations" on it.

*List of renovations:

  • 3-4*: Attack range +1, movement +1, heal 20% after taking action, increase damage dealt and decrease damage received by 20%, inflict 1 random debuff to enemy when entering battle.

  • 5* Attack range +1, movement +1, heal 30% after taking action, increase damage dealt and decrease damage received by 30%, when killed deal 0.2x magic damage and dispel 2 buffs from enemies within 2 blocks, after attacking deal 0.1x magic damage to enemies within 2 blocks and has a chance to inflict a random debuff**.

  • 6* Attack range +1, movement +1, heal 40% after taking action, increase damage dealt and decrease damage received by 40%, inflict 1 random debuff to enemy when entering battle, after attacking deal 0.1x magic damage to enemies within 2 blocks and has a chance to inflict a random debuff**, when killed deal 0.2x magic damage and dispel 2 buffs from enemies within 2 blocks.
    **Chance not listed, but likely 50%. List of debuffs: ATK/INT -10%, DEF -10%, MDEF -15%.

Bond Requirement:

  • Omega

  • Lambda

Unique equipment: Scepter of Destruction

Weapon: 437HP|107INT

INT +5%, HP +5%

After casting a skill, if one of your constructs is on the battlefield, grant it 1 random Renovation.

Awakening: Ultimate Construct (Estimated Global Release: 8/27/2020)

Cost: 3 / CD: None / Range: Construct / Span: Single

[Assist] May only be used if [Construct] is on the battlefield. Destroy the construct and deal damage to enemies within 3 blocks for 0.2x magic AoE damage and inflict 2 random debuffs. Afterwards, summon one Ultimate Construct. The Ultimate construct inherits 100% of the summoner's Max HP, as well as 100% of the summoner's other attributes at the time of summoning. For each Renovation on the destroyed Construct, the Ultimate Construct's attributes are further increased by 4%. When the Final Construct enters battle, attack frequency will significantly increase and inherits all the Renovations the destroyed Construct had. When summoned, can immediately gain an action.

Mage

Summon Construct Cost: 1 / CD: 4 / Range: 3 / Span: Single

[Summon] Summon a Construct and carry out 1 random "Renovation"*. (The Construct inherits 100% of the summoner's Max HP and its remaining attributes are equal to 100% of the summoner's corresponding stats at that moment).
*List of renovations for this skill: inflict 1 random debuff to enemy when entering battle, after attacking deal 0.1x magic damage to enemies within 2 blocks and has a chance to inflict a random debuff, when killed deal 0.2x magic damage and dispel 2 buffs from enemies within 2 blocks.

Lightning Strike Cost: 1 / CD: 1 / Range: 2 / Span: Single

[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against cavalry.

Wizard

Resist Cost: 1 / CD: 1 / Range: 3 / Span: Single

[Assist] Active skill. Target unit gains MDEF+30%, as well as immunity to stun, "Cannot be buffed", and mobility reduction effects. Lasts 2 turns.

Scientist

Thunder Storm Cost: 2 / CD: 3 / Range: 3 / Span: 3

[Magic Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Effective against Cavalry. Enemy's DEF decreases by 20%. Lasts 2 turns.

Archmage

Fireball Cost: 1 / CD: 1 / Range: 2 / Span: Single

[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Infantry.

Magic Marshal

Swan Song Cost: 2 / CD: 3 / Range: Self / Span: All

[Fusion Power] Active use. All "Mythical Realm" units receive ATK/INT/DEF+20% and MDEF+30%, as well as the effect: After killing an enemy, all skill CD-1. When a player unit is killed, all allied units receive skill CD-1. Lasts 4 turns. Cannot be stacked with other Fusion Powers.

Dark Dragon Breath Cost: 2 / CD: 5 / Range: 5 / Span: 3 Lines

[Magic Damage] Attacks all enemies within 3 straight lines, dealing 0.36x times AoE damage. Effective against Holy units. Also inflicts 1 random debuff* effect.

*ATK/INT -20%, DEF -20%, MDEF -30%, Damage dealt -20%, Damage taken -20%, Heal block, Unbuffable, Silence, Disable Passives, 20% HP fixed damage, Mobility-2. All debuffs last 2 turns except Mobility down which lasts 1 turn.

Mad Scientist

Forget Cost: 2 / CD: 3 / Range: 3 / Span: 3

[Magic Damage] Attacks multiple enemy units, dealing 0.3x damage. Also disables all passive skills for 2 turns.

Thunder Dragon Breath Cost: 2 / CD: 5 / Range: 5 / Span: 3 Lines

[Magic Damage] Attacks all enemies within 3 straight lines, dealing 0.36x times AoE damage. Effective against Cavalry. Also reduces enemy DEF by 20%. Lasts 2 turns.

Bio:

Hero Info

  • Height/Weight: ??

  • Appearances: Langrisser IV & V

  • Allegiance: Regenburg Federation

A Hero's Legacy - 1

The marshal of the Regenburg Federation with great strength and ambition, he is a lord of high status within the Federation. After cooperating with the Evil God Gendrasil, he searched for a way to attain eternal life in order to rule the world. He is incredibly accomplished in the knowledge of runes, and created his own rune laboratory to reproduce ancient rune technology. Later, he created an artificial fighter with enhanced intelligence and special abilities. "Transforming the human body... is to discover new possibilities! And to free humanity from the cycle of peace and chaos!"

A Hero's Legacy - 2

Gizarof was born into an impoverished family, and thus despite possessing magical talents, he could not receive the training he deserved. Up until the age of 20, Gizarof had still not been recognized by anyone for his abilities. It was as if the God of fate would not open the door he wished for. Then, the moment that the crystal of the Evil God Gendrasil fell from the sky, a ray of hope shined on Gizarof's otherwise hopeless life.

A Hero's Legacy - 3

Gizarof and the Evil God Gendrasil confirmed thier partnership, and he immediately cast his vision on the Regenburg Federation, pulling the entire continent of Yeless into chaos. He used extortion to force the people into rebellion, taking the opportunity to seize the "Sage Crystal" forged with the Langrisser and the Alhazard. He took Caconsis hostage, provoking war between the two countries and seizing the rank of Marshal. He then used the war to frame many loyal ministers and put his clone Kreuger on the Federation throne... "Ugh... the old man's plan is already in motion"

A Hero's Legacy - 4

Gizarof, didn't trust his partner, the Evil God Gendrasil, so he had been secretly putting together his own army. He used the Evil God's forbidden knowledge to create three super warriors, Sigma, Lambda, and Omega. These were not only creatures with superhuman abilities, they could even control the power of Alhazard. In his eyes, he believed that he already possessed everything and stood at the apex of humanity. Unfortunately, he did not account for the cunning of Magic Marshal Gizarof...

A Hero's Legacy - 5

At the end of the war, Gizarof was defeated by the power of Landius and his company. That dark memory brought him back from the abyss to the world of humans... What could Gizarof have been plotting, using the Magic Eye to sign a contract with the people? "Hmph... Naive kid. Do you really think the so-called gods are all-powerful? Can humans not take control of their own destiny?"

Analysis Videos/Guides

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