Alpha
(Estimated Global Release: 2021/11/25)
Talent: Immortal Amethyst
Damage Dealt+(5, 8, 11, 15)%. When battling an enemy with which a class advantage effect is active, ATK/DEF+(5, 8, 11, 15)%.
At the start of a map, gain [Amethyst Barrier]: "Magic damage taken-(20, 25, 30, 40)%" or [Amethyst Shield]: "Physical damage taken-(20, 25, 30, 40)%". These two effects cannot coexist. They cannot be dispelled or immunized against. At the start of a turn, change to the opposite effect.
Bond Requirement:
Glory: Level 5 Intimacy.
Light: Level 10 Intimacy + Win 5 times in the Arena with Alpha
Honor: Level 15 Intimacy + Clear Time Rift Elite 3-1 with Alpha
Toughness: Level 23 Intimacy + Complete GoF: "A Wordless Truth" with Epsilon's help.
Strength: Level 25 Intimacy + Complete GoF: "The Desperate Plan" with Transcendent's help.
Level 70 Max Stats
Amethyst Commander: 4863HP|579ATK|233INT|357DEF|220MDEF|172SKILL
Sword Master: 3933HP|579ATK|256INT|321DEF|253MDEF|154SKILL
Soldier Bonus
10%HP|40%ATK|25%DEF|25%MDEF
Awakening: Amethyst Explosion
Cost: 3 / CD: 6 / Range: Self / Span: 4
[Passive] Negate one instance of fatal damage, afterwards restoring 100% HP and reducing all skill cooldowns by 5. Also lose [Amethyst Barrier] or [Amethyst Shield] effects and become unable to reobtain them. This effect will only occur once per map.
[Physical Damage] Attacks self and enemies within 4 blocks for 0.3x AoE damage. Before use, dispel all debuffs from self. The lower this unit's HP, the more damage it will do, up to +100% damage dealt.
Classes & Soldiers
Starting Class: High Lord
Soldiers: Lancer
Lancer Class: Warrior → Amethyst Commander
Soldiers: Elite Lancer, Rock Golem → Phalanx, Stone Colossus
Infantry Class: Swordsman → Sword Master
Soldiers: Warrior, Orc → Berserker, Orc Berserker
Training Ground Soldiers: Barbarian Warrior, Lava Titan, Dark Guard, Crystal Molder
High Lord
Armor Pierce Cost: 2 / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, inflict DEF-30%. Lasts 2 turns.
Reinforcement Cost: 1
[Passive] After taking action, restore 20% HP.
Warrior
Crystal Arm Cost: 2 / CD: 2 / Range: Self / Span: Single
[Passive] Takes all attacks for adjacent allies.
[Active] Guard range increases to 2. ATK/INT+20%. Gain [Reinforcements] and [Parry] effects. Lasts 2 turns.
Swordsman
Roar Cost: 2 / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.3x damage. Before battle, dispels 2 buffs from the enemy and inflict ATK/INT-20% for 1 turn.
Amethyst Commander
Regenerative Crystal Core Cost: 1
[Passive] Takes all attacks for adjacent allies. After being attacked and taking damage, restore HP to self equal to 1.5x ATK.
Frontal Assault Cost: 2 / CD: 5 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.7x damage. Before battle, add 20% of ATK to DEF. Disables the target's passive skills. Lasts 2 turns. This effect cannot be dispelled.
Sword Master
Parry Cost: 1
[Passive] Takes physical attacks for adjacent allies. When attacked, adds 7% of ATK to DEF.
Crystal Edge Cost: 2
[Active] Choose one of the following skills:
[Crystal Edge: Barrier] Attacks a single enemy, dealing 1.5x damage. Before battle, gain [Amethyst Barrier]. after battle restore HP equal to 30% of damage dealt.
[Crystal Edge: Shield] Attacks a single enemy, dealing 1.5x damage. Before battle, gain [Amethyst Shield]. after battle restore HP equal to 30% of damage dealt.
After using one of the above skills, set the cooldown of Crystal Edge to 2 turns.
Heart Bond
Level 4
Amethyst Commander: When ranged attacked in battle, damage taken-10%.
Sword Master: When attacking and entering battle, unit damage taken-10%.
Level 7
Amethyst Commander: When battling with enemies with debuffs, damage dealt+10%.
Sword Master: When forced into battle by a melee attack, damage dealt+10%.
Level 10
+5% All Hero's Stats