Albedo

Talent: Overseer of the Guardians

When there are allies within 2 blocks, damage taken -(10, 15, 20, 25)%. Take all attacks for allies within 1 ring. Before being attacked and entering battle, replace ATK with 1.6x DEF, and increase damage dealt by (50, 55, 60, 75)%.

Bond Requirement:

  • Glory: Level 5 Intimacy.

  • Light: Level 10 Intimacy + Win 5 times in the Arena with Albedo

  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 Elite with Albedo

  • Toughness: Level 23 Intimacy + Promote to Dark Knight

  • Strength: Level 25 Intimacy + Promote to Overseer of the Guardians

Level 70 Max Stats

  • Oversee of the Guardians: 5140HP|479ATK|265INT|409DEF|255MDEF|96SKILL

  • Dark Knight: 5140HP|506ATK|265INT|419DEF|255MDEF|96SKILL

Soldier Bonus

  • 35%HP|15%ATK|35%DEF|15%MDEF

Awakening Skill: Hermes Trismegistus

Cost: 3 / CD: 3 / Range: Self / Span: Single

[Passive] Immune to stun. Recover 20% HP upon taking damage that would otherwise have been fatal. Can be triggered once per battle.

[Active] Active use. Guard all attacks for allies within 2 blocks. Gain [Hermes Trismegistus]: "Chance of being critically hit reduced by 30%. When attacked and entering battle, 30% chance to reduce all damage taken by 50%." Lasts 3 turns. ([Hermes Trismegistus] cannot be dispelled or immunized.)

Starting Class: Shield Lord

Soldiers: Lancer

Infantry Class: Black Guard → Overseer of the Guardians

Soldiers: Rock Golem, Orc → Stone Colossus, Guardian Infantry

Demon Class (May equip swords and heavy armor): Unholy Knight → Dark Knight

Soldiers: Elite Lancer, Horned Dino → Phalanx, Guardian Cavalry

Shield Lord

Shield Bash Cost: 2 / CD: 3 / Range: 1 / Span: Single

[Physical Damage] Attacks a single enemy, dealing 1x damage. Inflicts stun before battle. Lasts 1 turn.

Block Cost: 1

[Passive] When attacked with a melee attack, 30% chance to reduce physical damage taken by 30%.

Black Guard

Walls of Jericho Cost: 2 / CD: 2 / Range: Self / Span: Single

[Active] Active use. Take all attacks for allies within 2 blocks. DEF+20%, Chance of being critically hit -20%. Lasts 2 turns.

Unholy Knight

ATK Intimidate Cost: 2

[Passive] At the end of action, ATK/INT-15% to all enemy units within 2 squares.Lasts 1 turn.

Overseer of the Guardians

Battle Cry Cost: 1

[Passive] Before attacking, dispels 1 buff from the enemy. Decreases enemy's ATK & DEF by 10%. Lasts 1 turn.

Black Guard Aegis Cost: 1

[Passive] When attacked and entering battle, after battle deal one instance of [Fixed Damage]. (Damage is equal to Hero's DEF x 1.5)

Dark Knight

Tenacity Cost: 1

[Passive] When attacked, DEF+5% before combat. Lasts 1 turn. Can be stacked.

Impure Desire Cost: 2 / CD: 4 / Range: 1 / Span: Single

[Passive] For every debuff on this unit, after ending action, [Impure Desire] CD-2.

[Physical Damage] Attacks a single enemy, dealing 1.4x damage. Before battle, replace ATK with 1.6x DEF and remove up to 3 debuffs from self. For every debuff removed this way, gain 10% damage dealt, and after battle transfer these debuffs onto the target.

Heart Bond

Level 4

  • Overseer of the Guardians: When attacked and entering battle, magic damage taken -10%.

  • Dark Knight: When unit HP > 80%, chance of being critically hit -10%.

Level 7

  • Overseer of the Guardians: When attacked and entering battle, damage dealt +10%.

  • Dark Knight: When battling with enemies with debuffs, damage dealt +10%.

Level 10

  • +5% All Hero's Stats

Analysis Videos/Guides