Olivier
Awakening: Roaring Bomb II (Estimated Global Release: 2021/3/11)
Cost: 3 / CD: 5 / Range: 3 / Span: 4
[Physical Damage] Attacks multiple enemies for 0.38x AoE damage, and inflicts "Damage Dealt -20%", "Damage Taken +20%". Lasts 2 turns. This skill also has a 15% chance to inflict "Unable to perform normal attacks" on enemy heroes. Lasts 1 turns, cannot be dispelled.
Archer
Aim Cost: 1
[Support] The unit's damage increased by 10% for 1 turn. You can take 2 extra moves to attack again.
Roaring bomb Cost: 2
[Physical Injury] Multiple enemies within range of the attack, dealing 0.3x range damage and reducing the enemy's damage by 20% for 2 rounds.
Noble
Snipe Cost: 2
[Physical Damage] Attacks an enemy, dealing 1.4x damage. Deals additional damage to Fliers. After battle, 50% chance to prevent the target from casting skills for 1 turn. (Cannot be dispelled.)
Musician
Attack Support [L] Cost: 2
[Passive] After taking action, 2 other friendly forces within the range of 2 squares increased the damage caused by 15%, while the immune "attack, intelligence reduced", "can not use active skills", lasted 1 round.
Erebonian Prince
Boost Cost: 1
[Passive] When entering battle, unit's ATK is increased by 7%.
Excitation Cost: 2
[Assist] Active skill. Heals the HP of multiple units within range by 30%. Increases their Mobility by 1, and grants them Regeneration. Lasts 2 turns.
Bard
DEF Break Cost: 1
[Passive] Before entering combat, 50% chance to inflcit DEF-20% for 1 turn.
Heartless Requiem Cost: 2
[Physical Damage] Active Skill. Deals 0.35x AoE damage to all enemies within 5 blocks and reduces their crit rate by 30%. At the same time, affected enemies cannot receive "Act Again" buffs. Lasts for 2 turns.