Oliver

Talent: Solitary Brave

All stats other than HP are increased by (5, 10, 15, 20, 25)%. However, for every allied unit within 2 spaces, stats decrease by 5%, up to (5, 10, 15, 20, 25)%. Before entering combat, if skill is higher, steal 1 buff from the opponent.

Bond Requirements

  • Defense: Help Mystery Knight with GoF4

  • Attack: Help Shelfaniel with GoF4

Level 70 Max Stats

  • High Master: 3537HP|503ATK|233INT|262DEF|250MDEF|317SKL

  • Blitz Master: 3273HP|503ATK|233INT|262DEF|281MDEF|274SKL

Soldier Bonus

  • 20%HP|30%ATK|25%DEF|20%MDEF

Awakening: The Prince's Secret Technique!

Cost: 3 / CD: 4 / Range: 2 / Span: Single

[Physical Damage] Ignores guard and deals 1.3x damage. Skill is increased by 30%. After battle steal up to 2 buffs. After successfully defeating an enemy, may move 3 blocks and reduce this skill's cooldown by 3.

Classes & Soldiers

Starting Class: Bandit

Soldiers: Thief

Assassin Class: Raider → High Master

Soldiers: Ambusher, Elf → Bandit, High Elf

Assassin Class: Blitz Rider → Blitz Master

Soldiers: Sharpshooter, Elite Cavalry → Wizard, Stone Colossus

Training Ground Soldiers: Earth Elf Knight, Leviathan, Heavensguard

Bandit

Plunder Cost: 2 / CD: 2 / Range: 2 / Span: Single

[Physical Damage] Ignores Guard and attacks a single enemy causing 1.1x damage. After combat, steal a maximum of 3 buffs from the target.

Sneak Cost: 1

[Passive] When attacking and entering combat, Crit+10%, Damage Taken-20%.

Raider

Ninjutsu Cost: 1

[Passive] All passable terrain are treated as "Plains". If the terrain increases DEF, ATK increases by the same value.

Blitz Rider

Move Again Cost: 1

[Passive] When actively attacking and entering combat, damage+10%. After battle, may move again using any leftover movement.

High Master

First Aid Cost: 1 / CD: 3 / Range: Self / Span: Single

[Heal] Restore 100% HP.

Riposte Cost: 2 / CD: 2 / Range: 2 / Span: Single

[Physical Damage] Ignores guard and attacks a single enemy, causing 1.2x damage with a 20% increased crit rate.

Blitz Master

Skill Intimidate Cost: 2

[Passive] At the end of action, Skill-20% to al enemies within 2 squares. Lasts 1 turn.

Knowing Strike Cost: 2 / CD: 3 / Range: 2 / Span: Single

[Physical Damage] Attacks a single enemy, dealing 1.3x damage. For each block moved before battle, skill is increased by 10%. (up to 30% increase)

Heart Bond

Level 4

  • High Master: AoE damage taken -10%.

  • Blitz Master: When HP is 100%, chance of being critical hit -10%.

Level 7

  • High Master: When HP is 100%, critical hit rate +10%.

  • Blitz Master: When 6 of more buffs are present on unit, damage dealt in battle +10%.

Level 10

  • +5% All Hero's Stats