Melania
Talent: Blessed Princess
When there are allies within 2 blocks, INT and MDEF are increased by (10, 12, 14, 17, 20)%. When an ally guards for Melania, before battle they are healed for 3x Melania's INT.
Bond Requirement:
Glory: Level 5 Intimacy.
Light: Level 10 Intimacy + Clear Time Rift 3-6 with Melania
Honor: Level 15 Intimacy + Clear Time Rift Elite 3-1 with Melania
Toughness: Level 23 Intimacy + Help Ilucia clear her GoF4
Strength: Level 25 Intimacy + Help Angelina clear her GoF4
Level 70 Max Stats
Wizard: 3171HP|276ATK|502INT|237DEF|357MDEF|83SKILL
Princess: 3171HP|332ATK|474INT|237DEF|366MDEF|83SKILL
Soldier Bonus
15%HP|10%ATK|35%DEF|35%MDEF
Awakening: Royal Honor
Cost: 3 / CD: 1 / Range: 3 / Span: 4
[Passive] When allies guard, they will gain 1 stack of [Service]: "All stats except HP+2%. Can be stacked 3 times." When [Service] is stacked 3 times, gain the effect: "When guarding allies, can heal 20% of HP before battle."
[Heal] Active use. Restore HP to multiple allies in range equal to 3x Caster's INT. Also removes 2 debuffs.
Classes & Soldiers
Starting Class: Sister
Soldiers: Holy
Mage Class: Archmage → Wizard
Soldiers: Elf, Witch → Elf Master, Wizard
Holy Class: Priest → Princess
Soldiers: Inquisitor, Monk → Bishop, Exorcist
Training Ground Soldiers: Shrine Maidens, Sky Archer
Sister
Heal Cost: 1 / CD: 0 / Range: 2 / Span: Single
[Heal] Active skill. Restores HP to a single unit (5x caster's INT). Dispels 1 debuff.
Shield Cost: 1 / CD: 1 / Range: 3 / Span: Single
[Assist] Active use. Target unit gains DEF+20%, as well as immunity to DEF/MDEF Down and "Cannot be healed". Lasts 2 turns.
Archmage
Freeze Strike Cost: 1 / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against lancers.
Priest
Cleanse Cost: 2 / CD: 2 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Demons. Dispels 2 buffs from the target after battle.
Wizard
Mass Resist Cost: 2 / CD: 2 / Range: 3 / Span: 3
[Assist] Active skill. Units in range gain MDEF+30%, as well as immunity to stun, "Cannot be buffed", and mobility reduction effects. Lasts 2 turns.
Blizzard Cost: 2 / CD: 3 / Range: 3 / Span: 3
[Magic Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Effective against lancers. Inflicts mobility-1. Lasts 2 turns.
Princess
Appoint Guardian Cost: 2 / CD: 2 / Range: 3 / Span: Single
[Assist] Active use. Increase a target unit's ATK, INT, and DEF by 20%. Lasts 2 turns. Also grants [Bodyguard]: "Takes physical hits for allies within 2 blocks. Lasts 2 turns." Also restores the caster for 3x INT.
Gospel Cost: 2 / CD: 2 / Range: 3 / Span: Single
[Assist] Active Skill. Boosts the ATK and DEF of a single unit by 20% and grants the unit immunity to all debuffs. Lasts for 2 turns.
Heart Bond
Level 4
Wizard: When attacking and entering battle, unit damage taken -10%.
Princess: AoE damage taken -10%.
Level 7
Wizard: When ranged attacked and entering battle, damage dealt +10%.
Princess: Healing effects +10%.
Level 10
+5% All Hero's Stats