Kazuma Kuwabara
Awakening Skill: Transforming Spirit Sword (Estimated Global Release: 2021/6/3)
Cost: 3 / CD: ? / Range: Self / Span: Single
[Active] When used, gain [Double Spirit Sword]: "Damage Dealt +20%. When normal attacking in melee range, hero will attack twice." and [Spirit Sword Shards]: "Unit normal attack range +1". Lasts 2 turns, cannot be immunized or dispelled.
Delinquent
Guard Cost: 1 / CD: 2 / Range: Self / Span: Single
[Assist] Active use. Takes physical attacks for allies within 2 blocks of unit.
Deathmatch Cost: 1
[Passive] When entering combat, ATK/SKL+12%, DEF/MDEF-7%.
Spirit Swordsman
Sword Dance Cost: 2 / CD: 2 / Range: Self / Span: 1 Ring
[Physical Damage] Deals 0.36x Damage to enemies within one ring, and inflicts "cannot be healed". Lasts 1 turn.
Spirit Spearman
Health Comes First Cost: 2 / CD: 2 / Range: Self / Span: Single
[Passive] Recover 10% HP upon taking damage which would have otherwise been fatal. Limit once per battle.
[Active] Take physical attacks for allies within 2 squares. Gain [Healthy]: Replace DEF with 0.6x ATK. Lasts 2 turns.
Spirit Swordmaster
ATK Support (L) Cost: 2
[Passive] After action, grant 2 allies within 2 blocks Damage Dealt+15%, as well as immunity to ATK/INT reduction and effects that silence active skills. Lasts 1 turn.
Dimensional Slash Cost: 2 / CD: 5 / Range: 2 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.3x damage. Melee soldiers can also attack. Before combat, convert 2 buffs on the target into random debuffs.
Spirit Vanguard
Endure Cost: 1
[Passive] When entering combat, DEF+7%.
Heavy Shield Cost: 2
[Passive] When attacked with a melee attack, 25% chance to reduce damage taken by 50%.