Klose

White Wings

Healing effects are increased by (10, 15, 20, 25, 30)%. After taking action, (1, 2, 3, 4, 4) other allies within 2 grids are given a random immunity for (1, 1, 1, 1, 2) turns.

Bond Requirement:

  • Upgrade to Valkyrie.

  • Upgrade to Queen of Liberl.

Awakening Skill: Pure White Bloom (Estimated Global Release: 2021/5/6)

Cost: 3 / CD: 5 / Range: Self / Span: 5

[Passive] After using skills on an ally, targets within 2 blocks of that ally will be healed for 1x Klose's INT and have 1 debuff dispelled.

[Heal] Dispel 3 debuffs from allies within range and heal them for 3x Caster's INT, and grants [Pure White Protection]: "The lower this unit's HP, the more healing received, up to +30%", lasts 2 turns. [Pure White Protection] cannot be dispelled.

Battle Angel

Heal Cost: 1 / CD: 0 / Range: 2 / Span: Single

[Heal] Active skill. Restores HP to a single unit (5x caster's INT). Dispels 1 debuff.

Demonic Arts Cost: 1 / CD: 4 / Range: Self / Span: Single

[Assist] Magic damage dealt is instead considered physical damage. Adds 10% of ATK to INT. Lasts 4 turns.

Saintess

Discipline Cost: 2 / CD: 1 / Range: 2 / Span: Single

[Magic Damage] Attacks a single enemy, dealing 1.5x damage. After combat, restore HP equal to 20% of damage dealt. Melee soldiers can also attack.

Liberl Princess

Mass Heal Cost: 2 / CD: 1 / Range: 3 / Span: 3

[Heal] Active use. Heals allies within range for 3x Caster's INT and dispel 1 debuff on each.

Valkyrie

Faith Cost: 1

[Passive] When actively attacking, damage dealt +15%, and heal the allied unit with the lowest HP by INTx2.

Starglow COST: 2 / Cooldown: 5 rounds / Range: 3 / Span: 4

[Magic Damage] Attacks multiple enemy units, causing 0.36 times range damage and dispels 1 buff.

Queen of Liberl

Blizzard Cost: 2 / CD: 3 / Range: 3 / Span: 3

[Magic Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Effective against lancers. Inflicts mobility-1. Lasts 2 turns.

Aurora Ring Cost: 2 / CD: 3 / Range: 3 / Span: 3

[Assist] Active skill. Dispels up to 5 debuffs on multiple allies within range and gain this following effect: Immune to fixed damage. After taking action, restores 50% HP for 2 turns.