Kirikaze
Kirikaze
HelmetDEF +5% MDEF +5%. When the unit's HP is 100%, skill is increased by 30%
Awakening Skill: Kotetsu no Gokui
Cost: 3 / CD: 3 / Range: 2 / Span: Single
[Passive] If this hero's skill is higher than the opponent's before battle, then this hero gains "Physical damage taken -30%".
[Physical Damage] Attacks a single enemy, dealing 1.6x damage. Critical hit rate and damage increased by 20%. Melee soldiers will also attack. This skill is not affected by melee range penalties.
Fighter
Mind's Eye Cost: 1
[Passive] Crit rate increased by 15%. After landing a critical hit in battle, the enemy's passive skills are disabled. Lasts 2 turns.
Air Slash Cost: 2 / CD: 2 / Range: 2 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Melee soldiers can also attack.
Ninja
Sneak Attack Cost: 1
[Passive] When dealing critical damage in battle, deals extra fixed damage once after battle. (Damage = 2x Hero's ATK).
Swordsman
Roar Cost: 2 / CD: 2 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.3x damage. Before battle, dispels 2 buffs from the enemy and inflict ATK/INT-20% for 1 turn.
Sniper
Snare Cost: 2 / CD: 2 / Range: 2 / Range: Single
[Physical Injury] attacks a single enemy, dealing 1.4x damage, dealing bonus damage to Fliers. After battle, reduces enemy's movement by 1, lasts 1 turn. (the effect cannot be dispelled).
Shadow
Riposte Cost: 2
[Passive] Ignores guard. attack a single enemy for 1.2x damage. Increase Crit by 20%.
Deathmatch Cost: 1
[Passive] When entering combat, ATK/SKL+12%, DEF/MDEF-7%.
Sword Saint
Flash Cost: 2
[Physical Damage] Attacks a single enemy, dealing 1.4x damage. Crit increased by 20%.
Deadly Cost: 1
[Passive] When an active attack enters combat, the attack increases by 12%.