Iris
Awakening: The Amazing Jean Paul
Cost: 3 / CD: 5 / Range: 4 / Span: 4
[Heal] Active use. Teleports self to a selected square, then heals allies within 4 spaces for 3x INT and dispels 3 debuffs from each. Also gain buff: "After ending action, restore HP to allies within 2 spaces for 2.5x INT, and dispels 1 debuff from each." Lasts 3 turns.
Sister
Heal Cost: 1 / CD: 0 / Range: 2 / Span: Single
[Heal] Active skill. Restores HP to a single unit (5x caster's INT). Dispels 1 debuff.
Shield Cost: 1 / CD: 1 / Range: 3 / Span: Single
[Assist] Active use. Target unit gains DEF+20%, as well as immunity to DEF/MDEF Down and "Cannot be healed". Lasts 2 turns.
Noble Maiden
Dolly Cost: 1 / CD: 1 / Range: 3 / Span: Single
[Assist] Teleports you to any block in range and grants "After taking action, heals all allies within 2 blocks HP equal to 2x of Iris' INT. Lasts 2 turns.
Koubu
Mass Resist Cost: 2 / CD: 2 / Range: 3 / Span: 3
[Assist] Active skill. Units in range gain MDEF+30%, as well as immunity to stun, "Cannot be buffed", and mobility reduction effects. Lasts 2 turns.
Dream Kiss
Mass Heal Cost: 2 / CD: 1 / Range: 3 / Span: 3
[Heal] Active use. Heals allies within range for 3x Caster's INT and dispel 1 debuff on each.
MDEF Command Cost: 2
[Passive] MDEF+15% to all allies within 2 spaces.
Koubu - Kai
Last Stand Cost: 1
[Passive] When entering battle with HP lower than 50%, DEF/MDEF+10%.
Le Jardin d'Iris Cost: 2 / CD: 5 / Range: 2
[Assist] Active skill. Teleports 1 friendly units to any block within range*. Unit does not suffer mobility penalties from terrain, increase damage by 20%, and reduces all incoming damage by 20%.
*The range of the teleport is 5 squares from the targeted units current position