Freya

(Estimated SP Hero Release Date: 2021/1/14)

Talent: Sorrowful Choice

Chance of being critically hit -(10, 20, 30, 40, 50)% , Before entering battle, if unit's life is greater than (90, 80, 70, 60, 50)%, deals fixed damage equal to 2x Hero's DEF.

SP Talent: Blooming Rose

Damage taken -(5, 7, 9, 12, 15)%. Chance of being critically hit -(15, 18, 22, 26, 30)%. All enemies within 2 blocks have a (50, 60, 70, 80, 100)% chance of taking fixed damage equal to Freya's DEF+MDEFx1 before they do damage. If these enemies are mixed troops, then this cannot be immunized against.

Bond Requirement:

  • Glory: Level 5 Intimacy.

  • Light: Level 10 Intimacy + Clear Time Rift 3-6 with Freya.

  • Honor: Level 15 Intimacy + Promote to Royal Vanguard.

  • Toughness: Level 23 Intimacy + Clear GoF4 - "Promising Knight" with Dios's help.

  • Strength: Level 25 Intimacy + Clear GoF5 - "Sorrowful Choice" with Dieharte's help.

Level 70 Max Stats

  • Valkyrie: 4550HP|325ATK|484INT|332DEF|316MDEF|94SKILL

  • Royal Vanguard: 5182HP|408ATK|312INT|387DEF|207MDEF|81SKILL

  • Rose Queen: 4839HP|433ATK|397INT|364DEF|326MDEF|94SKILL

Soldier Bonus

  • Valkyrie/Royal Vanguard: 35%HP|10%ATK|40%DEF|10%MDEF

  • Queen of Roses: 35%HP|10%ATK|35%DEF|20%MDEF

Crown of Thorns

Helmet: 364HP|65MDEF

MDEF +10%. When attacked, enemy suffers fixed damage equal to 2.0x MDEF before battle.

Awakening: Rose Bloom

Cost: 3 / CD: 3 / Range: Self / Span: All

[Passive] Takes all damage for adjacent allies. Immune to cannot be healed.

[Fusion Power] Guard range increases to 2 and gain [Rose Parade]: "After battle, trigger [Crystal Spike] fixed damage." Also grants all [Origins of Light] units ATK+20%, DEF+20%, MDEF+30%, as well as the effect: "Damage dealt in battle +12%. If this unit is not [Mixed Forces], then damage is further increased by 5%." Lasts 4 turns. Cannot be stacked with other Fusion Powers.

Classes & Soldiers

Starting Class: High Lord

Soldiers: Lancer

Holy Class (May equip light armor): Saintess → Valkyrie

Soldiers: Monk, Elite Infantry → Exorcist, Guardian Infantry

Lancer Class: Vanguard → Royal Vanguard

Soldiers: Elite Lancer, Elite Cavalry → Phalanx, Heavy Cavalry

Mage Class: Unicorn Knight

Soldiers: Sharpshooter, Dark Elf

SP Class (May equip swords, heavy armor, leather armor): Rose Queen

Soldiers: Redeemer

Training Ground Soldiers: Dark Guard, Heavy Centurion, Templar Knight, Empress's Personal Guard

High Lord

Barb Cost: 1

[Passive] If this unit's HP>50%, then after being attacked in battle trigger [Barb]: Deal one instance of fixed damage equal to 2.5x Hero's DEF.

Protect Cost: 1

[Passive] Physical damage taken decreased by 5%. When nearby friendly units are under physical attack, takes damage in their place.

Saintess

Tenacity Cost: 1

[Passive] When attacked, DEF is increased by 5%. Lasts 1 turn. Can be stacked.

Vanguard

Lance Phalanx Cost: 2 / CD: 2 / Range: Self / Span: Single

[Passive] Takes physical attacks for adjacent ally units.

[Active] Guard range increases to 2 blocks. Gain DEF+20%. After entering battle in melee, trigger [Barb] fixed damage after combat. Lasts 2 turns.

Unicorn Knight

Mass Protect Cost: 2 / CD: 2 / Range: 3 / Span: 3

[Assist] Active skill. Multiple units within range gain DEF+20%, immunity to DEF & MDEF reduction effects and "cannot be healed" debuffs. Lasts 2 turns.

Valkyrie

Iron Rose Cost: 2 / CD: 2 / Range: Self / Span: Single

[Passive] Takes magical damage for friendly units within 1 block.

[Active] Guard range increases to 2 blocks. Take 20% less magic damage. Gains the [Iron Rose] effect: substitute DEF with 80% of MDEF and deals fixed damage equal to 2.5xMDEF when battle ends. Lasts 2 turns.

Consecration Cost: 1

[Passive] After battle, 40% chance to heal other allied units for 15% of their max HP.

Royal Vanguard

Power of Hope Cost: 2 / CD: 3 / Range: Self / Span: All

[Fusion Power] Active use. All allied "Origin of Light" units receive ATK/INT/DEF+20% and MDEF+30%. Lasts 4 turns.

Heavy Shield Cost: 2

[Passive] When attacked with a melee attack, 25% chance to reduce damage taken by 50%.

Rose Queen

Crystal Spike Cost: 1

[Passive] After being attacked in battle, deal one instance of fixed damage equal to Freya's DEF+MDEFx1. If the enemy is a mixed troop, then this cannot be immunized against.

Rose Lash Cost: 2 / CD: 2 / Range: 6 / Span: Line

[Passive] Guards all attacks for adjacent allies.

[Physical Damage] Deals 0.1x AoE damage in a line, and deal fixed damage equal to Hero's DEF+MDEFx1. If the enemies are mixed troops, then this cannot be immunized against. Also increases guard range to 2 and gain [Rose Parade]: "After battle, trigger [Crystal Spike] fixed damage. Lasts 2 turns."

Heart Bond

Level 4

  • Royal Vanguard: When attacked and entering battle, physical damage taken -10%.

  • Valkyrie: When attacked and entering battle, magic damage taken -10%.

  • Rose Queen: When unit HP > 80%, damage taken -10% in battle.

Level 7

  • Royal Vanguard: When attacking, soldier damage dealt +20%.

  • Valkyrie: When attacked, soldier damage dealt +20%.

  • Rose Queen: When unit HP > 80%, soldier damage dealt +20%.

Level 10

  • +5% All Hero's Stats