Forbidden Battleground Run 2
First Battlefield
First Battlefield
General Notes
- Shika Mage has Spatial Strike, a 3-range 4-span AoE that can randomize player unit positions. Generally should be taken care of quickly.
- Zealot tank stands next to Shika Mage, so guard disable is needed if Shika Mage first-turn kill is desired.
- The Gargoyle will randomly give heal block to 2 player units at the end of his turn. This can be immunized/cleansed, so Mass Protect or dispellers are useful.
- The Cuttlefish has standard cuttlefish abilities (Tentacle and Tidal Surge), but also has Phlegm, which inflicts mobility-2 and buff block to all player units within 2 spaces when upon death
- Aqua Blast from the Aquatic General can potentially one-shot some tanks, if tanking the hit is unfeasible, recommended to retreat to land and dispelling his Tidal Surge as needed
- The Cavalry boosts the movement of enemy units nearby at the end of its turn
- There is a translation error on Flash Dance on the Mist Dancer. This attack can be guarded, but the rest of the skill is accurate. This skill cannot displace units if a guard occurs, or units that have immunity such as Serena or Landius.
Achievements
- Clear level 60 with all Protagonists: 100 Red Ore
- Clear level 70 with all Protagonists: 30 Trinity Crystals, 4 Rare Enchant Gift Pack
- Clear level 60 with all Origins of Light: 1 Trinity Voucher
- Clear level 70 with all Origins of Light: 30 Trinity Crystals, 8 Bursting Heart Key
- Clear level 70 with no deaths: 50k Gold, 50 Challenge Points
Map:
Second Battlefield
Second Battlefield
General Notes
- The Shika Mage, Cavalry, Aquatic General, Mist Dancer and Zealot from the First Battlefield also appear here
- In level 60, there is a Catapult with increased range and can remove buffs from player units, a Necromancer (1-range) with desiccate and acid burns, and a Hellhound at the bottom has ninjutsu which will not be obstructed by the forests/mountains on the map
- In level 70, the Catapult and Mist Dancer in the upper group are replaced with mages with Freeze Strike, and the Necromancer with a second Cavalry General. The Hellhound at the bottom is replaced with a Mist Dancer. The changes in enemies make kiting using the terrain easier.
Achievements
- Clear level 60 with all Dark Reincarnation: 100 Red Ore
- Clear level 70 with all Dark Reincarnation: 30 Trinity Crystals, 2 Mastery Stone Epic Gift Packs
- Clear level 60 with all Meteor Strike: 1 Trinity Voucher
- Clear level 70 with all Meteor Strike: 30 Trinity Crystals, 8 Bursting Heart Keys
- Clear level 70 with no deaths: 50k Gold, 50 Challenge Points
Map:
Third Battlefield
Third Battlefield
General Notes
- The Gargoyle, Mist Dancer, Shika Mage, and Sky Archer from the First Battlefield also appear here
- In addition there is a Dragon Master, Lancer General, Hellhound and Minotaur
- The Lancer General is protecting the Shika Mage at the start
- The Minotaur has Rout
- The Hellhound deals fixed damage before battle - be aware if trying to tank with Last Rites or Shrine Maidens
- There are no water tiles on the map, only ice tiles
Achievements
- Clear level 60 with all Yeless Legends: 100 Red Ore
- Clear level 70 with all Yeless Legends: 30 Trinity Crystals, 4 Rare Enchant Gift Pack
- Clear level 60 with all Mythical Realm: 1 Trinity Voucher
- Clear level 70 with all Mythical Realm: 30 Trinity Crystals, 8 Bursting Heart Key
- Clear level 70 with no deaths: 50k Gold, 50 Challenge Points
Map:
Fourth Battlefield
Fourth Battlefield
General Notes
- The Gargoyle (x2), Shika Mage, Zealot from the First Battlefield also appear here, as well as the Minotaur from the Third Battlefield
- In addition there is a Demon, Lava Titan, and Priest
- Two Gargoyles make the heal blocks far more threatening on this map
Achievements
- Clear level 60 with all Legion of Glory: 100 Red Ore
- Clear level 70 with all Legion of Glory: 30 Trinity Crystals, 2 Mastery Stone Epic Gift Packs
- Clear level 60 with all Empire's Honor: 1 Trinity Voucher
- Clear level 70 with all Empire's Honor: 30 Trinity Crystals, 8 Bursting Heart Keys
- Clear level 70 with no deaths: 50k Gold, 50 Challenge Points
Map: