Below is a list of leads that the party has gleaned on their adventures, with additional information as discovered.
A shrine to Rhilea, the Letter and the Word, exists on the first level. A voice in the shrine demanded that any seeking to pass must add knowledge to the archive of the Great Lady.
With an offer of a tome of knowledge, the shrine permitted passage.
The leader of the Black Talons. Dwells on the second level of the caverns.
The party was invited to meet him after impressing the Black Talons during the coup against Firean.
A Black Talon who briefly accompanied the party gave directions to a staircase down to the second level:
Head east from the room with the strange obelisk, then north-west until you reach a mosaic-filled room. There is a secret door in the western wall. Pass through, then head north. The Black Talons guard the staircase, they will know you.
Rumour: Beware venturing too deep into the Whiterock crypts - the air can drive you to madness and possess you with foul spirits!
Found to be false - the air stinks but doesn't seem to be dangerous.
Rumour: The unquiet dead within the crypts are bound by Ancient Law to obey commands given to them in the old tongue.
The party attempted commanding a group of undead in High Korathi, which they spoke, but this didn't work.
Rumour: There’s a strange market held in the old Minoan catacombs. Beware the food served there, it’s poisonous to surface-dwellers.
Rumour: Strange growths have overtaken the old mausoleum, some of them move about - they make a weird hooting sound. Harmless, though.
The party entered part of the crypts on 12th Phamenoth, 2357MR.
Rumour: Part of the caverns are flooded with seawater. The work of the damned sea devils, no doubt.
The party encountered a troop of Mer in the sea cave under Whiterock town. Their leader, Scale-of-Gold, told them that they have a settlement deep in the caverns.
The Mer fear a being they call aboleth. It dwells somewhere in the caverns below. The party have agreed to help them destroy it.
Rumour: A great shaft ascends through the mountain up to the peak. The only way up is through great magic that allows you to make the flight.
A blue dragon was seen flying over Whiterock town and ascending to the misty heights above.
The Great Lift in the caverns is broken - it is missing several crystals which power it.
The party encountered a troop of winged apes. In a friendly parley, the apes mentioned that they serve Kadmacho, a mighty sorcerer of old Minos.
Kadmacho's domain lies in the north-west of the first level, beyond the corridor of light.
Kadmacho also has strange, willowy brass servitors with porcelain masks who act as his ambassadors and lead the apes. HE appears to be making a large quantity of these.
Kadmacho hates being disturbed.
Kadmacho wants information about the machines in the caverns.
The party met Kadmacho, who tasked them to steal Pada's grimoire.
Rumour: A troop of Dwarves, around 30, recently passed through and headed to Whiterock. They carried mining and building equipment, and a lot of supplies.
Grayspock has sent a messenger to their hold asking for any information they have on this expedition. The clan has not sent any expeditions to Whiterock itself, but it knows of an allied hold which despatched an expedition to investigate rumours of an ancient Dwarven forge of great power deep within the caverns. The expedition was led by a Stonemaster named Gwari and carried supplies with the intent of establishing a colony outpost. No messages have been heard from them since, and the holds fear the worst.
Rumour: There are strange tunnels beneath the Temple of Abagos filled with strange snake statues. It’s like they built the place over something ancient…
Uncovered a secret door on the second level leading to a tomb filled with serpent-man statues.
A friendly, damaged automaton from ancient times has been restored from a low power state in the sea cave. It lacks the means to power itself up fully, requiring additional energy to do so.
Pada is rumoured to be a kindly old woman who lives on the outskirts of Whiterock, collecting herbs.
Phelia the sage is deeply suspicious of Pada, who knows more than she lets on.
Pada is a sorceress of great power, Kadmacho desires her grimoire. Her home had a secret cellar with strange and profane things kept in the dark.