Lost and Foundry is made out of my strong desire to make an Arcane Dimensions map and features. It features around 90 enemies and should only take 5-15 minutes to beat. I really wanted to understand the privatives that make up a typical map and be able to re-create them and make use of them multiple times properly in a way that didn't feel 'rehashy'. While Lost and Foundry isn't my first Quake map thanks to the Reload Jam, it was my first idea that I reworked and scrapped until around 2 months ago. I'm glad I persisted if not for the learning experience it gave me as I felt I learned a lot of Arcane Dimensions quirks and have a better appreciation for some of the iconic maps made in it. 

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Game: Quake

Engine: Quake (Arcane Dimensions)