Monkey See, Monkey Conquer!
A top down action adventure where the player finds themselves controlling a Chimp named Champ. Running around and reclaim the forest from an evil "Science People".
The game focuses on weapon switching, where players will utilize weapons from the environment and enemies to reach their goal.
Champ's Quest was created as a year-long design project during my 2rd year at Sheridan College. Learned to use and understand workflow ideologies such as scrum, sprints, organize work completion and milestones
Team: 6
Developer(s): Not So Funny Workplace (Student Team)
Roles: Lead Combat Designer, Lead Documenter
Tool(s): Unity, Sourcetree, Jira, Aseprite
Timeline: 6 Months