CO2 Rail Car Construction
Body Construction
Front Wheel
Rear Wheel
Axle / Washer
CO2 Cartridge
Rail Car Assembly
Engineering Drawing
Flow Simulation
Flowsim Animation
After running the assembled CO2 car through the flowsim, I went back into the assembly and swapped out the big rear wheels for the same ones used in the front.
Flowsim Animation for small wheels
Custom Car Design
Thumbnail Sketches
Before designing my car in SOLIDWORKS, I drafted down some ideas progressing through what I hoped the car to look like in the end.
This is the general concept I plan on using for the car. It consists of a large, hollow tube that cuts through the middle of the car. This should help prevent large vortices from forming in the back, increasing aerodynamics. I drafted two possible ideas for how the wheels would attach to the car, with the axlerod cutting through the center being the least preferred option.
This section shows some notes I took during the in-class lectures on automotive aerodynamics as well as some more concept drawings I made during the lessons. The direction of airflow is clearly labeled in the pictures. I noted that having the vent smaller in the back would help get the air flowing faster, however the cars themselves are really small so I do not plan on going through with that one. Due to the requirements that the wheels have to be a specific distance above the ground, I am putting the hollow tube on top of a raised base. Initially, I planned on using a spoiler, however I do not know where I would be able to put it given the unique design I am going through with.
This shows the updated design after combining the large air tunnel, the raised base, and the wheel and guideline holes. The guide hole is needed because the car will be racing along a straight track with a string weaved through the bottom in order to hold it in place. The top part where the CO2 chamber goes is slanted upwards to allow air to flow smoothly over it.
Another note I made during the aerodynamics lessons in class is that a lot of formula-1 cars have diffusers in the back which pulls air upwards, helping with downforce. Downforce is a factor I must consider because we are using CO2 rockets to launch these cars at high speeds and I dont want mine to end up flying. These things arent very big, only a couple millimeters across.
A bottom view of the base of the car, with holes for the guideline and axlerods shown. I decided to give the base the curved shape to reduce weight and give the air a smooth path the follow as the car moves forwards. Many race cars have this needle design to them in order to allow them to cut through the air effectively. My hopes is that I can funnel as much air into that central tunnel as possible, however there will still be dirty air underneath the car that I would have to deal with. This curved shape will hopefully eliminate some of that dirty air.
Race Day
The fully assembled car with axles and wheels attached.
First Race (vs Noah)
Noah won. (0-1) Time = 1.666 seconds
My top speed during the first race was 55.4 mph.
Second Race (vs Connor)
Connor won. (0-2) Time = 1.635 seconds
My top speed during the second race was 56.2 mph, the fastest of the three races.
Third Race (vs Jacob)
Jacob Won. (0-3) Time = 1.662 seconds
My top speed during the third and final race was 55.5 mph.
Final Standings: My car ended up going 0 for 3, losing all of the races and not advancing into the bracket.