This lesson includes:
Creating base, boss, and cut features from sketches
Adding fillets to smooth edges
Creating a circular pattern
Adding drawing views
Adding centerlines, center marks, and dimensions to the drawing
Setting up a new part document
Creating the base feature
Adding a boss feature
Creating a cut feature
Adding fillets
Adding a shell feature
Editing features
Completed Part
Construction
GIF
Adding parts to an assembly
Moving and rotating components in an assembly
Creating display states in an assembly
Isometric
Construction
GIF
Opening a drawing template and editing a sheet format
Inserting standard views of a part model
Adding model and reference annotations
Adding another drawing sheet
Inserting a named view
Printing the drawing
Tutor 1 DrawingÂ
Final Tutor Drawing
Building the Fillet Features Sample Part
In this lesson, you learn how to build the sample part used in the Fillet Features tutorial. You can capture the symmetry of a knob in the design intent of the part. You build one half of the sample part in this lesson, then in the Fillet Features lesson, you mirror the model to create the other half. Any changes you make to the original half are reflected in the other half.
The steps include:
Using relations in sketches
Adding draft angles to extruded features
Revolve and Sweep Features
In this lesson, you create the candlestick shown below. This lesson demonstrates:
Creating a revolve feature
Creating a sweep feature
Creating an extruded cut feature with a draft angle
Pattern Features
Creating an oblong cut
Creating a linear pattern
Creating a circular pattern
Using an equation to drive the circular pattern
Loft Features
In this lesson, you create this hammer head using loft features.
A loft is a base, boss, or cut created by connecting multiple cross sections, or profiles.
This lesson demonstrates the following:
Creating planes
Sketching, copying, and pasting the profiles
Creating a solid by connecting the profiles (lofting)
Adding a flex feature to bend the model
Mouse Gestures
In this tutorial, after customizing mouse gestures, you perform the following tasks with mouse gestures to create a simple part:
Start a sketch for a part.
Sketch a rectangle and a circle.
Save the sketch.
Dimension the sketch.
Extrude the sketch.
Change the view of an extruded part.