Traveler has a decent scaling on auto attacks and has a bonus hit at the end of an attack chain that deals elemental damage. Though it isn’t exactly recommended, this build will work if you want it to and put enough investment into it.
2pc Bloodstained Chivalry/Pale Flame + 2pcGladiators Finale: 25% Phys Bonus and a 18% attack bonus. They work pretty well together.
4pc Gladiators Finale: Allows lots of bonuses and multipliers such as giving a 18% bonus ATK% and a +35% Normal Attack DMG.
4pc Bloodstained Chivalry: Charged attack build, spam charged attacks.
4pc Pale Flame: Pretty broken set in general, Phys Traveler will make use of the Phys bonus. Geo Traveler can keep the 4pc 100% uptime.
Anemo MC charged E does multi-hits for more than 0.3s, which should make pale flame proc more than once (0.3s cd on the stack effect).
Since charged E has 8s cd, you should be able to have 100% uptime
ATK% Sands
Phys% Goblet
Crit Rate% or Crit DMG% Circlet depending on artifact sub-stats and weapon of choice.
Crit/Cdmg > Attack > ER > EM > HP/Def
Avoid all raw/flat stats if possible.
Please keep in mind that Pale Flame is a recently released set. Some further testing needs to be done before we can fully conclude it's worth and placement.
Primordial Jade Cutter: Traveler’s BiS weapon. It has a jaw-dropping sub-stat of 44.1% Crit Rate at lvl90, with a base ATK of 542, with a decent passive which increases HP by 20% and provides an ATK bonus based on 1.2% of max HP at R1. Using this sword should get you rid of all Crit Rate related issues (and let you freely choose a Crit DMG% circlet), especially since artifact rng is occasionally known to be unfavoring to us. Although refinements are really hard to get, you shouldn't be worried about it even a bit.
Aquila Favonia: It has an Phys% bonus sub-stat which goes to 41.3% at lvl90, with a base ATK of 674. The passive further increases your ATK by 20%, moreover, on taking DMG it can heal you by 100% of your ATK value while dealing 200% of ATK as damage to enemies in its AoE, all of this at R1. High attack and Phys% makes this a very reliable choice.
Prototype Rancour: F2P friendly sword; 565 base attack and a 34.5% Phys bonus. Its aw stats are much lower than Aquilia, but what can you expect from a free sword. The stacks and give up to 48% attack and def boost (R5); 24% if R1. The passive makes up for it’s low stats. Ease of refinability depends on your luck on the weekly bosses.
Blackcliff Longsword: It has a Crit DMG% bonus sub-stat which goes upto 36.8% at lvl90, with a base ATK of 565. It has a decent passive as well. At R1, it increases ATK by 12% after defeating an enemy for 30s. This effect is stackable thrice, and the duration of each stack is independent of the other. Although this might sound elusive in paper, in reality, the passive is inconsistent and will be highly unfavourable against bosses and elite enemies. However, this shouldn’t worry you. This sword is a great choice for CC situations, and it will help you in getting a bit rid of Crit DMG issues as well. Moreover, refinements are easier to get, since the Blackcliff Series of weapons appears in Paimon’s Bargains every alternate month.
The Black Sword: It has a Crit Rate% bonus sub-stat which goes upto 27.6% at lvl90, with a base ATK of 510. It has a great all-rounder passive. At R1, it increases normal and charged attack DMG by 20%. Additionally, it heals 60% of the wielder's ATK whenever normal and charged attacks score a Crit hit - this effect takes place once every 5s. This is a really good choice, albeit you have to buy the Gnostic Hymn. It is a pretty self sustainable weapon (it can heal) and it can solve most Crit Rate% related issues. It is easy to refine as well, although it requires you to pay every month.