Ask a battalion’s highest rank member for permission to begin bunk inspection.
If granted, call all of their battalion to their bunks and also call all available Trackers.
Tell the troopers to line up side by side.
The handler will then order the massiff to start sniffing the players one by one.
If the roll is 50 or higher, the trooper does not have any contraband on them so they are not to be detained.
If the roll is 49 or lower, the trooper does have contraband on them, so pull them aside and continue on.
With the player pulled aside, the handler will then pat down the player and then roll.
The roll’s number will determine the type of contraband they have, refer to the contraband list section of this handbook.
After all the players are searched, order the massiff to sniff around the room and find anything.
Question the troopers as to who this contraband belongs to, if no one admits, move on.
Have the troopers line back up together and have the massiff sniff every single trooper’s sweat glands. After every /me sniffs trooper’s sweat glands, roll, and at the end the person with the highest roll is the one that either knows about who it belongs to or is the holder of it.