On this episode of Front Porch Politics, host Tim Boyum explores the rapid rise of artificial intelligence and its impacts on misinformation. Going deep into the world of deep fakes, elections and social media.
Role:
Featured AI Research Expert
News Video Publication:
The most recent addition to IFTF's educational courses. Designed to explore the potential short-term, mid-term, and long-term futures of AI. An overview of the rapidly evolving AI field, hands-on experience with cutting-edge generative AI platforms, and structured methods for forecasting emerging risks and opportunities.
Role:
Instructor
Curriculum Developer
Frontiers in Synthetic Sound:
From Analog Roots to AI Futures
An AI presentation and "learning journey" with guided AI music/sound creation tool demos and exercises for Sound Design students. Given links to other AI creation tools and encouragement to further explore.
Role:
Visiting Lecturer
Facilitator
Taught:
The panel of designers discuss how new experiences can be used not just for entertainment, but as a scaffold for growth and empowerment. Challenging times warrant more thoughtful and introspective experiences that can help seed activism in sustainability and global social justice.
Role:
Panelist
Presented:
Incarceration to Reentry:
A Case Study of Pioneering VR and Foresight
Sharing the methodologies, hurdles and learnings gained during the ACPD exploratory workshops, research and VR prototyping project.
Role:
Author
Project Director
Published:
ACPD: VR for Prison Reentry Pilot
Partnered with ACPD to research and develop virtual reality enabled interventions to help support the success of their reentry clients on their release from incarceration.
Confidential report, educational VR workshops and a DMV VR experience prototype.
Role:
Project Director
Researcher
Delivered:
Alameda County Probation Department 2023
Murmur
Sight specific video mapped projection art.
Role:
Collaborating Artist
Exhibited:
The Drawing Room SF 2023
From the Singularity to the Multiverse:
Shifting Media Mythologies
From the technological inevitability of The Singularity, to the expansive plurality of The Multiverse, we can see new mythological models of the future as extensions of current cultural perspectives, the growing complexity of our relationship to technology, and the varied solution spaces to these complexities.
Role:
Presenter
Researcher
Presented:
Grey Area 2022
IFTF Webinar 2022
Future of Social Spatial Computing
Confidential report and prototype for Intel exploring the future of XR (Mixed Reality) in computing.
Role:
Research Director
Co-Author
Delivered:
Intel 2022
Leaping Forward with One Eye Shut:
Perils of Selective Futuring into the Metaverse
Essay on the need for strategic foresight to imagine equitable and desirable furtures in the creation of a metaverse.
Role:
Author
Published:
Immersive Collaborative Design For Instigators
Custom "immersive learning journey" workshop for the SF Opera Creative Instigators Program with interactive research exercises using social VR explorations.
Role:
Presentor
Curriculum Developer
Facilitator
Taught:
EML Interactive 2021
New Realities of Learning: Experiential Media and the Future of Education
This public video shares some of the topics researched for an internal client report exploring the future affordances & applications of virtual reality & augmented reality for education & workforce training.
Role:
Research Director
Presenter
Delivered:
California Community Colleges 2019
Leading-Edge Behaviors:
From the New World of Social VR
Research on emerging and innovative user practices likely to play out more broadly over the next ten years. Leading-edge Behaviors inspire and inform new products, experience and service ideas, and reveal emerging opportunities and implications. Report was created through a blend of expert interviews, virtual world observations, ethnographic research, and horizon scanning people pushing the edges of new applications, devices, and platforms.
Role:
Lead Research Director
Co-Author
Delivered:
VR w/ Toshi Hoo & Liza Bender
An introductory lecture for students in Immersive Media. The affordances and abilities of virtual reality were explained and then the students went on a "learning journey" where they got hands-on heads-in VR guided explorations to create a collaborative virtual art piece.
Role:
Instructor
Curriculum Developer
Taught:
MassArt SIM Studio 2019
Stories of the Future
Hackathon for multidisciplinary teams with mentors & advisors presenting and guiding the collaborative explorations.
Role:
Mentor
Facilitator
Presented:
Float and Flow
A projection-mapped dance performance & interactive projection installation that others were encouraged to remix and dance within.
Role:
Lead Collaboration Artist
Exhibited:
The panel of VR experts discuss
Role:
Presenter
Interviewer
Presented:
TYF 2018
Cyber Attack Data Visualizer
A real-time data visualization threat map project using real-time anonymized data. The final piece was installed on a 100” display at a security firm in their corporate lobby.
Role:
Project Producer
Installed:
ONVR
One of the world's first social collaboration VR data visualization tools that explores dynamic relationships within complex human networks. This prototype was part of a research collaboration to explore the intersection of multi-user immersive VR systems and collective human intelligence.
Role:
Project Director
Researcher
Exhibited:
Media Mixer 2018
EML Interactive 2018, 2019
Immersive Human Networks Report
Insights from ONVR prototype development, expert interviews, and a literature and landscape review. We identify the transformative potential of VR network analytics and call attention to the concept of embodied cognition. Identifying possibilities for the future opened up by immersive sensemaking tools like ONVR, focusing on new approaches to 3D data visualization and analytics, organizational ritual design, and organizational structures inspired by biology.
Role:
Supervising Research Director
Delivered:
Information Modeling Agency (IMA)
Speculative future "Information Modeling Agency" booth tasked with getting attendees of the conference to sign "modeling" contracts. Once signed-up they would be body mapped using phone software to create virtual 3D models of them. The 3D models were processed and then added into a 3D virtual dance party being played on monitors throughout the conference halls.
Role:
Lead Creative Director
Technology Researcher
Exhibited:
Ten-Year Forecast conference 2018
Iris
Educational and interactive AR Installation. A custom AR system was built to allow visitors to activate, see and interact with the virtual 3D model overlays throughout the Body Worlds Decoded exhibition.
Role:
Project Director
Exhibited:
Visualize You
Educational interactive virtual 3D body that mimics your movements and changes to different body systems and layers depending on the distance you are from the installation monitor.
Role:
Project Director
Technology Researcher
Exhibited:
EML Interactive 2017 - Present
San Jose Tech Museum 2017 - Present
Four Daniels
An musical performance captured
Role:
Project Director
Technology Researcher
Exhibited:
Museum of Other Realities 2017
EML Interactive 2017 - Present
Exponentia
A musical composition created and performed from inside a virtual reality world and projected behind the performer on stage.
Role:
Project Director
Technology Researcher
Performed:
Media Mixer 2017
Singularity University 2018
SABIC Experience Lab
Custom interactive/immersive learning environment with VR & AR demonstrations and experiences brought to Saudi Arabia from USA.
Role:
Project Director
Exhibit Curator
Exhibited:
SABIC HR Summit 2017
Simtainer
A virtual reality simulation platform. Exploring three imagined uses of repurposed shipping containers for future needs: micro-clinics, micro-homes and micro-farms.
Role:
Creative Director
Exhibited:
Ten Year Forecast 2017
United Nations General Assembly 2017
SABIC HR Summit 2017
Singularirty University 2018
Dubai Futures Foundation 2018
Reality Mixer
A social mixer with technology demonstrations and presentations.
Role:
Event Producer
Curator
Exhibited:
EML 2016, 2017, 2018
Immergence
A musical composition created and performed from inside a virtual reality world and projected behind the performer on stage.
Role:
Director
Co-Presenter
Performed:
Reality Mixer 2016
Singularity University 2016
Emerging Media Lab: Introduction
The Emerging Media Lab (EML) was founded in 2016 by Director Toshi Hoo at Institute for the Future (IFTF).
The EML serves as a prototyping studio, an independent research group, experiential education arm, tech exhibit curator and an active participant in the continually evolving relationship between humans and the sophisticated media systems we create.
Role:
Research Lab Director
Presented:
IFTF 2017
Firefly: Evolution of Fire
A promotional short film utilizing stop motion light painting techniques.
Role:
Creative Director
Producer
Exhibited:
Firefly Creators Launch 2016
Brocade Kinetic Theatre
Kinect based interactive motion capture experience
Role:
Lead Experience Designer
Installed:
Levi Stadium 2016
Museum of the Future: Planning
Museum of the Future interactive design exhibition planning committee.
Role:
Media Design
Technology Advisor
Presented:
UAE Government Summit 2014
Dubai Futures Foundation 2018
The Kepler Story
Immersive theater production integrating live actor with dome projections.
Role:
Immersive Content Advisor
Exhibited:
California Academy of Sciences 2013
Earth Portal
An immersive dome show seating 25 people. The experience tells a visual and auditory story to evoke awe and wonder. It fosters a sense of belonging to the Universe and the interdependence this implies – to bring forth attitudes, values, and behaviors that support and protect all life on Earth.
Role:
Immerisive Film Director
Exhibited:
Seattle Center 2012 - 2013
Bioneers Conference 2015
South Whidbey Community Center 2019 - Present
The Singularity Is Near
A story about the Future, based on Ray Kurzweil’s New York Times bestseller, intertwines a fast-paced documentary with a speculative future narrative story.
Role:
Co-Director
Co-Producer
Exhibited:
Film Festivals, Theatres & Online 2010 - Present
Ramona Live Stage Demo
Ray Kurzweil presented the first ever LIVE stage demo of a virtual being. He presented his virtual alter ego Ramona at a TED. It was a bleeding edge tech performance at the time.
Role:
Media Technology Director
Exhibited:
TED 2000