To setup the travel between levels, you need to use Actors which inherit from the LevelGate. Then, you need to setup the following varialbes in the Initilization group :
- GateName : It is the name of the current gate.
- DestinationGateName : It is the name of the gate we will travel to. It can be a gate in the same level or a gate in another level.
- DestinationLevelName : The level to load when we go through the gate. If you put no name, then the destination gate will be searched inside the same level.