In V2, I have modified the chest/ItemBag/LootChest actors in such a way that you can edit most of the setting directly inside them instead of selecting/editing their components.
InitialInventorySize and SlotCountHorizontal determine the number of slots in the inventory
If UseDataTable is set to true :
If UseInitializationList is set to true :
If FillWithRandomItems is set to true :
If OverrideFiltersWithDefaults is set to true :
The NetworkingMode will be used to setup the behavior of this container in multiplayer (More on this below)
In V2, Chests, LootChests, ItemBags, but also Merchants can have multiple behavior in multiplayer.