Group Project


Project Astrobee is a prototype project. We partnered with NASA to create an educational game that targeted young adolescents. I was responsible for designing and creating a wave-matching mini-game mechanics and UI features.

Game Engine: Unity.

Duration: 4 months.

Play as an evil warlock in this rogue-like action game. Find your missing spell pages to upgrade your magic with additional effects, such as frozen, explosion, paralysis, etc. Escape the dungeon and bring your vengeful wraith upon your foes!

I was responsible was level design, writing, and blueprints scripting.

Game Engine: Unreal Engine.

Duration: 2 months.