Title: Ashes and Embers
Series: The VoidShatter Series.
Book Number: 01.
Genre: Humorous Epic Fantasy, with flecks of dark satire.
Suggested Age: 12+
Themes: Friendship, Bureaucracy, Ancient Mysteries, Guilds, Absurdity, Meddling Deities, Escalating Consequences.
Tone: Witty, Adventurous, Optimistic.
Setting: Axalar.
Tropes: Unlikely heroes, ragtag adventuring party, found family, ancient evil awakening, bureaucratic fantasy, escalating consequences.
Comparable Books:
Guards! Guards!
Kings of the Wyld
Blurb: In Axalar, the bards sing of regulations, the guilds are fractured, and legendary beasts have long since been pensioned off. Don't even get us started on the paperclip shortage.
The Adventurers' Guild was once the pinnacle of questing. There are a few tomes of their exploits still knocking around somewhere in one of the libraries if you look hard enough. Now the best party it can muster has less competence than a horde of toddlers.
Their quest throws them headfirst into a conflict with ancient forces, meddling deities, and enough bureaucracy to make even the most litigious dragon consider retirement. Consequences escalate from shattered dreams and wounded pride to guild promotions, lockdowns and heists, culminating in a brush with the gods themselves.
Saving the world was never part of the plan.
Surviving long enough to regret it might be.
Synopsis: Ashes and Embers is the first novel in The Voidshatter Series, a humorous epic fantasy set during the Second-Age of Axalar. The story follows an unlikely group of adventurers dispatched by the Adventurers’ Guild to investigate the mysterious Shadow Keep. What begins as a routine assignment gradually uncovers ancient forces, forgotten histories and secrets capable of reshaping the fate of the world itself.