Mithenness is a Pc singleplayer based on personal experience with mental illness and a toxic household. The Prototype lets the player experience the distorted world seen by the protagonist after self isolating and spiraling in negative thoughts but also how a little outside help can break through that perspective momentarily.
I created it as a part of my first semester 2023 as a unity walking simulator.
One of the Game mechanics constists of collecting old memories in form of pollaroids. the player starts off by only collecting the distorted pictures with negative emotions. At the end of the game all those negative emotions turn back into the original positve moments the character expierenced.
Each show a once cherished moment which turned into situations the characters regrets being in. It explains how much a mindset can distort past memories, forcing individuals to shut themselves in, believing their made up anxious thoughts.
Besides the polaroid pictures there were also poems which the player could collect. Since I would sometimes use writing to process emotions myself Ive also used it in the game to show the characters emotions. Besides simply showing how bad his midnset was I also wanted to include his development and journey.
The game was supposed to not only show how terrible someone can feel but also how much a few simple things can help lighten the mood, including creative outlets such as art or poems.
Since Mithenness was the first game I have ever created, it has a Special place in my heart. Looking back I am incredibly proud but also embarressed for this project as you can clearly tell, this has been made by someone with no experience.
I think comparing this project to the next ones, show how much i have developed my skill and how fast I am able to learn.